Broker: Difference between revisions

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{{NewVersion
| Update = [[Building Update]]
}}
{{Building
{{Building
| Name = Broker
| Name = Broker
| Picture = BBroker.png
| Picture = BBroker.png
| Placement = Land near [[Road]]
| Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]].
| MaxLevel = 32
| Description = Buys and sells goods for its community. Sends shipments to other solar systems.
| Jobs = 1 plus 1 for each level
| Note = Offices determine import amount and shipment limits.
| Homes =  
| Type = Building
| Materials =
| Arena = Ok
* 40 [[Material of Choice]]
| Auditorium = Ok
* [[Harsh Environment Enclosure|Additional materials in harsh environments]]
| Battery = Ok
| Tools =
| CommodityStorage = Ok
| Speedup =
| FieldArea = Ok
* [[Hammer]]
| Generator = No
* [[SUV]]
| GuardPost = No
* [[Electricity]]
| HomeLarge = Ok
* [[Computer]]
| HomeMedium = Ok
| HomeSmall = Ok
| Livestock = Ok
| LoungeSpace = Ok
| OfficeSpace = 2 Office Required
| ParkingGroundVehicles = Ok
| ParkingSpaceVehicles = Ok
| ParkingWaterVehicles = Ok
| ParkingSpacecraft = Ok
| Radar = No
| ShieldGenerator = No
| ShopSpace = Ok
| SpaceVehicleLaunchers = No
| SpaceVehicleRecoverySystems = No
| StoreSpace = Ok
| SurgeryUnits = No
| Transporters = No
| Turrets = No
| WeaponBays = No
}}
}}
The '''broker''' allows sending of [[shipment]]s to other [[Solar_System|solar system]]s.


The broker is used in conjunction with trade links (i.e. [[wharf]] or [[Airport Terminal|airport terminal]]) to facilitate [[City_Trade|trade between cities]]. The amount of goods imported is determined by how many floors of broker are in a given [[city]]. The broker will also allow you to buy any goods from your city inventory. A broker does not export goods, but it will import everything that is produced in the system, regardless of the city's actual production needs. This can be useful in the later stages of building a new city, but in the later stages this can become a liability, as product that is needed in one city may in fact be in an another. Due to the increase in import amount per broker level, placing more broker levels at a city makes that city have a higher priority for imported goods than other connected cities.
It also allows trading with spacecraft, however, an [[Airport Terminal]] provides the same functionality, so this use of the broker is redundant.


==Trade==
==Shipments==
The city imports once every 6 minutes. Each type of building takes a turn at importing materials.
A broker is able to send [[shipment]]s to cities in other [[Solar_System|solar system]]s. A maximum number of shipments can be scheduled at and enroute from a broker at any one time, which is determined by the number of offices in the [[Building_Blueprint|building blueprint]] used.
The number of levels of each building determines what % of the other city's materials it imports.


* Broker - 2% per level of broker in the city, max 80%
When at a broker, it is possible to setup and manage shipments using the ''City'' (<code>F10</code>) window's ''Broker'' tab.


Each building type imports from every connected city. Connection type determines amount.
[[File:BrokerManagementUI.png|thumb|none|[[Shipment]]s of [[magmium]] and [[crystals]] to the ''Tail'' [[Solar_System|solar system]].]]


* Space - Import % divided by 4, min 1
==Trade==
* Air - Import % divided by 3, min 1
Just like an [[Airport Terminal]], a broker will also trade with [[spacecraft]]. A spacecraft may [[trade]] cargo with the broker if the ship is physically present on a connected building's site, or is near a [[Space_Station|space station]] in the [[Solar_System|solar system]]. A space station acts as a trade hub for all friendly brokers connected to an airport terminal in the solar system.
* Water - Import % divided by 2, min 1
* Land - Import %


See the [[City Trade]] page for more information.
Because an airport itself provides all cargo trading functionality, a broker is redundant for this purpose.


==Shipments==
See the [[Trade]] page for more information.
A broker is able to send [[shipment]]s to cities in other [[Solar_System|solar system]]s. Each level of broker allows for one shipment to be made.


When at a broker, it is possible to setup and manage shipments using the ''City'' (<code>F10</code>) window's ''Broker'' tab.
==Trivia==
Previously, both airports and brokers were necessary for automated commodity trading and resource imports between cities in the same solar system. The size of the broker determined how many commodities were imported every 13 minutes.


[[File:BrokerManagementUI.png|thumb|none|[[Shipment]]s of [[magmium]] and [[crystals]] to the ''Tail'' [[Solar_System|solar system]]s.]]
Additionally, brokers used to be the only way to trade with cities. This made them a mandatory part of every city.


[[Category:Buildings]]
[[Category:Buildings]]
[[Category:Commercial_Buildings]]

Latest revision as of 15:38, 11 March 2024

Building
Broker
BBroker.png
Type Building
Description Buys and sells goods for its community. Sends shipments to other solar systems.
Placement Requirement Can't build on aliens' claims.
Can't build in aliens' jurisdiction.
Note Offices determine import amount and shipment limits.
Structural Requirements
Arena Ok
Auditorium Ok
Battery Ok
Commodity Storage Ok
Field Area Ok
Generator No
Guard Post No
Home, Large Ok
Home, Medium Ok
Home, Small Ok
Livestock Ok
Lounge Space Ok
Office Space 2 Office Required
Parking, Ground Vehicles Ok
Parking, Space Vehicles Ok
Parking, Water Vehicles Ok
Parking, Spacecraft Ok
Radar No
Shield Generator No
Shop Space Ok
Space Vehicle Launchers No
Space Vehicle Recovery Systems No
Store Space Ok
Surgery Units No
Transporters No
Turrets No
Weapon Bays No

The broker allows sending of shipments to other solar systems.

It also allows trading with spacecraft, however, an Airport Terminal provides the same functionality, so this use of the broker is redundant.

Shipments

A broker is able to send shipments to cities in other solar systems. A maximum number of shipments can be scheduled at and enroute from a broker at any one time, which is determined by the number of offices in the building blueprint used.

When at a broker, it is possible to setup and manage shipments using the City (F10) window's Broker tab.

Shipments of magmium and crystals to the Tail solar system.

Trade

Just like an Airport Terminal, a broker will also trade with spacecraft. A spacecraft may trade cargo with the broker if the ship is physically present on a connected building's site, or is near a space station in the solar system. A space station acts as a trade hub for all friendly brokers connected to an airport terminal in the solar system.

Because an airport itself provides all cargo trading functionality, a broker is redundant for this purpose.

See the Trade page for more information.

Trivia

Previously, both airports and brokers were necessary for automated commodity trading and resource imports between cities in the same solar system. The size of the broker determined how many commodities were imported every 13 minutes.

Additionally, brokers used to be the only way to trade with cities. This made them a mandatory part of every city.