|Description||Connects All Airports in a Solar System. Boards/debarks crew, troops and passengers to/from spacecraft.|
|Placement Requirement|| Can't build on aliens' claims.|
Can't build in aliens' jurisdiction.
|Commodity Storage||1m³ Space Required|
|Office Space||2 Office Required|
|Parking, Ground Vehicles||Ok|
|Parking, Space Vehicles||Ok|
|Parking, Water Vehicles||Ok|
|Parking, Spacecraft||1 Spot Required|
|Space Vehicle Launchers||Ok|
|Space Vehicle Recovery Systems||Ok|
Airport terminals listen and respond to hail requests on the Trade communication channel. Passengers are loaded and unloaded at airport terminals. Spacecraft services are available at airport terminals, such as house keeping and extermination of vermin.
An airport terminal is essential for any colony.
The trade connection even works while the airport terminal is still under construction. This allows for easy off-world colonization while there already is an established colony or city in the solar system.
For more information, see the Trade Connection page.
The strength of the signature is equivalent to one warp drive engage per hour, at the maximum warp factor available to the empire. Warp technology of an empire is based on the highest patent they know for making a warp FTL drive module.
For more information, see the Warp Signature page.
Using the transporter console it is possible to beam oneself up to any unshielded spacecraft in range. This is especially useful to get onto newly constructed spacecraft in orbit. The console is however unmanned, so it has to be operated manually. The airport terminal can however automatically handle beam up requests sent to it via the trade communication channel or the airport terminal's private channel.