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There is no limit to the amount of commodities that can be in a shipment. It is only a question of the storage capacity of the destination city.
The shipment can be set to be repeated a specific amount of times, or be continuous.
The broker can have a total number of shipments being processed equal to the number of offices the broker building blueprint has.
Shipments from brokers are packed into TEUs (Twenty-foot Equivalent Unit). There is 1360 cargo unit of storage in a TEU. Delivery value for broker shipments are based on whole TEUs shipped. This is only relevant when the shipment is gonna be picked up by an actual spacecraft as part of a shipment delivery mission.
A spacecraft can carry a set amount of TEUs, based on the size of the spacecraft's hold.
Shipments that have been scheduled will first be filled with commodities from the broker's city. Commodities are taken to the broker every 6 minutes, at the same interval that normal city trade takes place.
Shipments that are waiting to be sent out will be available to avatars with a spacecraft as delivery jobs. This works as a way of getting the shipments to their destination faster, and as a way to make money.
Upon delivery the avatar is payed the delivery value as payment, plus a possible bonus if delivered faster than the normal shipment travel time.
The shipments are sent automatically and take time to be delivered.
This time is equal to the distance to the destination travelling at 2x lightspeed, which is the equivalent of 5 minutes per parsec. It is unconfirmed how fast shipments travel, but it is believed to use the empire's best warp drive technology.
Once at the destination, the shipment's commodities are added to the storage of the buildings in the city. Any commodities that exceed the storage capacity are lost after attempting to replace inferior quality commodities of the same kind.
Shipments may be plundered if the originating or destination sector has a pirate base. Plundered shipments are reported in the city report's event log of the sending or receiving city, depending on where the shipment is plundered.
A trade proposal is a special type of two-way shipment. The proposal will be sent to the destination city and has to be accepted at a broker in it before it will be established. If the creator of the trade proposal is in chain of command over the recipient city the trade proposal will be accepted automatically.
Once the trade proposal is accepted it acts mostly like a normal shipment from both sides. Except the shipments will not be shipped unless both ends have filled the shipment manifest. Once the shipments are both filled, they are sent simultaneously.
Trade proposal are useful for trading with other empires. But they can also be used to quickly request a shipment remotely from another city, normal shipments are however more reliable.
Quotes from patch notes
|Related patch notes|
|Update 2017-03-14 Trade Between Systems: Broker Shipments