Spacecraft: Difference between revisions

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[[Category:Science]]
Spacecraft are the primary way of navigating the universe.
[[Category:Spacecraft]]
 
A spacecraft is designed by players at a [[Design Studio]] and constructed at a [[Spacecraft Factory]].
A spacecraft is designed by players at a [[Design_Studio|design studio]] and constructed at a [[Spacecraft_Factory|spacecraft factory]].


Depending on the design, a spacecraft can be of 4 different classes.
==Spacecraft Definitions==
Depending on the design, a spacecraft will have one of four definition.
* Spaceship
* Spaceship
* Starship
* Starship
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* Starbase
* Starbase


=Spaceship=
===Spaceship===
Spaceships are the primary way of navigating the universe.
Spaceship is the most basic spacecraft definition, it is given to any spacecraft that has the minimum requirements for sub-light travel.


A spaceship is able to travel at sub-light speed, mostly used to travel between planets in a system. But since they lack a [[FTL Drive]] they have to rely on [[deadhead]]ing to reach distant systems.
Since a spaceship is limited to sub-light speed, it mostly used to travel between [[world]]s in a [[Solar_System|solar system]]. They can be used for interstellar travel, but has to relay on [[deadhead]]ing.


A starship is a spaceship with a [[FTL Drive]], this means that the ship is able to travel between system faster than light.
===Starship===
A starship is the definition given to a spaceship capable of faster than light (FTL) travel, this is archived with a [[FTL_Drive|FTL drive]].
 
There is no other difference between a spaceship and a starship, then the presence of a FTL drive.
 
===Spaceport===
Spaceports are spacecraft with such a low acceleration that it can do nothing but keep an orbit over a [[city]]. They act as the first line of defense for a [[planet]] and as a trading and docking station for other spacecraft.
 
===Starbase===
A starbase is a rare sight. They are in theory just spaceports with a [[FTL_Drive|FTL drive]], but since they can't use the FTL drive for anything, they are rarely designed.
 
It is however rumored that once the [[Tracto_ Beam_Bay|tractor beam bay]] is implemented, a starbase will be able to be pulled along with the pulling starship into FTL thanks to its FTL drive, while spaceports will not be able to use FTL when pulled.


==Private vs. Subsidized==
==Private vs. Subsidized==
Common practice is to think of subsidized spacecraft as expendable, and any spacecraft of personal value should be purchased as a private spacecraft.
While stations can be purchased as a private spacecraft, the benefits of doing so are limited.
Privately owned spacecraft can not be switched to subsidized spacecraft and vice versa.
Privately owned spacecraft can not be switched to subsidized spacecraft and vice versa.


===Private===
===Private===
Private spacecraft are owned by a player.
Private spacecraft are owned by an [[avatar]].
{| class="wikitable"
{| class="wikitable"
|+ Private Spacecraft
|-
|-
! Pros !! Cons
! Pros
! Cons
|-
|-
| Can be respawned || Have to pay for repairs, fuel and munitions
| Can be respawned
| Have to pay for repairs, fuel and munitions
|-
|-
| Can not be captured || Costs money from the player to make
| Can not be captured
| Costs money from the player to make
|-
|-
| Personal effects, items and animals not lost when destroyed ||
| Personal effects, items and animals not lost when destroyed
|  
|-
|-
| Trade transactions not subject to subsidy tax ||
| Trade transactions not subject to subsidynn tax]]
|  
|}
|}


Private spacecraft are made when a spacecraft is purchased at a [[Spacecraft Factory]]. Privately owned spacecraft are not subject to subsidy tax.
Private spacecraft are made when a spacecraft is purchased at a [[Spacecraft_Factory|spacecraft factory]].


===Subsidized===
===Subsidized===
{| class="wikitable"
{| class="wikitable"
|+ Subsidized Spacecraft
|-
|-
! Pros !! Cons
! Pros
! Cons
|-
|-
| Free Repairs, Fuel and Munitions || Can not be respawned
| Free repairs, fuel and munitions
| Can not be respawned
|-
|-
| Free for the player to make || Can be captured
| Free for the player to make
| Can be captured
|-
|-
| || Everything aboard lost when destroyed.
|  
| Everything aboard lost when destroyed
|-
|-
| || Trade transactions subject to subsidy tax.
|  
| Trade transactions subject to subsidy [[tax]]
|}
|}
   
   
Subsidized spacecraft are made at a [[Spacecraft Factory]] using mass production processes.
Subsidized spacecraft are made at a [[Spacecraft_Factory|spacecraft factory]] using mass production processes.
 
=Spaceport=
Spaceports are spacecraft with very low speed and therefore can do nothing but keep an orbit over a [[city]]. They act as the first line of defense for a planet and as a trading and docking station for spaceships.


Spaceports act as a trade hub for a solar system. Every city in the system that has an [[Airport Terminal]] can be traded with while in range of a spaceport. This makes it possible to buy from any city and sell to any city without moving. You can also load and unload crew and passengers with those cities.
==Stations==
Spaceports and starbases and commonly referred to as space stations.


The trade range of a spaceport is indicated by a rotating beacon, visible when you are flying a vehicle or piloting a spacecraft. This is the service area of the station. Visiting space ships and vehicles must enter the service area of a station to moor there, get repairs and fuel, and use the station as a trade hub. The size of the station's service area is based on the tech level of the [[Command_And_Control_Module|Command and Control module]] installed into the station.
Stations act as a trade hub for a [[Solar_System|solar system]]. Every [[city]] in the solar system that has an [[Airport_Terminal|airport terminal]] can be traded with while in range of a station. This makes it possible to buy from any city and sell to any city without moving. It is also possible load and unload [[crew]] and [[passenger]]s with those cities.


=Starbase=
The size of a spaceport's service area is indicated with a rotating beacon, visible when piloting a [[vehicle]] or spacecraft. Visiting vehicles and spacecraft must enter the service area of a station to moor there, get repairs, refuel, and use the station as a trade hub.
A starbase is a rare sight. They are in theory just spaceports with a [[FTL Drive]], but since they can't use the FTL Drive for anything, they are rarely designed.


It is however rumored that once the [[Tractor Beam Module]] is implemented, a starbase will be able to be pulled along with the pulling ship into FTL thanks to its FTL Drive, while spaceports will not be able to use FTL when pulled.
The size of the station's service area is based on the [[Technology|tech level]] of the [[Command_And_Control_Module|command and control module]] installed on the station.


=Produced by=
==Produced by==
{{ProductionHeader}}
{{ProductionHeader}}
{{ProductionSpacecraft}}
{{ProductionSpacecraft}}
{{ProductionFooter}}
{{ProductionFooter}}
[[Category:Science]]
[[Category:Spacecraft]]

Revision as of 23:18, 7 October 2015

Spacecraft are the primary way of navigating the universe.

A spacecraft is designed by players at a design studio and constructed at a spacecraft factory.

Spacecraft Definitions

Depending on the design, a spacecraft will have one of four definition.

  • Spaceship
  • Starship
  • Spaceport
  • Starbase

Spaceship

Spaceship is the most basic spacecraft definition, it is given to any spacecraft that has the minimum requirements for sub-light travel.

Since a spaceship is limited to sub-light speed, it mostly used to travel between worlds in a solar system. They can be used for interstellar travel, but has to relay on deadheading.

Starship

A starship is the definition given to a spaceship capable of faster than light (FTL) travel, this is archived with a FTL drive.

There is no other difference between a spaceship and a starship, then the presence of a FTL drive.

Spaceport

Spaceports are spacecraft with such a low acceleration that it can do nothing but keep an orbit over a city. They act as the first line of defense for a planet and as a trading and docking station for other spacecraft.

Starbase

A starbase is a rare sight. They are in theory just spaceports with a FTL drive, but since they can't use the FTL drive for anything, they are rarely designed.

It is however rumored that once the tractor beam bay is implemented, a starbase will be able to be pulled along with the pulling starship into FTL thanks to its FTL drive, while spaceports will not be able to use FTL when pulled.

Private vs. Subsidized

Common practice is to think of subsidized spacecraft as expendable, and any spacecraft of personal value should be purchased as a private spacecraft.

While stations can be purchased as a private spacecraft, the benefits of doing so are limited.

Privately owned spacecraft can not be switched to subsidized spacecraft and vice versa.

Private

Private spacecraft are owned by an avatar.

Private Spacecraft
Pros Cons
Can be respawned Have to pay for repairs, fuel and munitions
Can not be captured Costs money from the player to make
Personal effects, items and animals not lost when destroyed
Trade transactions not subject to subsidynn tax]]

Private spacecraft are made when a spacecraft is purchased at a spacecraft factory.

Subsidized

Subsidized Spacecraft
Pros Cons
Free repairs, fuel and munitions Can not be respawned
Free for the player to make Can be captured
Everything aboard lost when destroyed
Trade transactions subject to subsidy tax

Subsidized spacecraft are made at a spacecraft factory using mass production processes.

Stations

Spaceports and starbases and commonly referred to as space stations.

Stations act as a trade hub for a solar system. Every city in the solar system that has an airport terminal can be traded with while in range of a station. This makes it possible to buy from any city and sell to any city without moving. It is also possible load and unload crew and passengers with those cities.

The size of a spaceport's service area is indicated with a rotating beacon, visible when piloting a vehicle or spacecraft. Visiting vehicles and spacecraft must enter the service area of a station to moor there, get repairs, refuel, and use the station as a trade hub.

The size of the station's service area is based on the tech level of the command and control module installed on the station.

Produced by

Building Produces Consumed Required Optional


Spacecraft Factory 1 Spacecraft

* Depends on design
** Only with specific equipment

** Only with specific equipment