Shores of Hazeron simulates a small universe containing twenty one galaxies.
Intergalactic wormholes exist at the core of most galaxies. These wormholes interconnect a galaxy with one or more other galaxies. This is similar to the network of wormholes that interconnects solar systems.
A spacecraft equipped with a wormhole PNN FTL drive is needed to traverse intergalactic wormholes. Immense gravitational forces exist near the supermassive black hole hosting these wormholes. Entry and exit from them is a dangerous experience, requiring patience and a good feel for flying the ship.
Galaxies are extremely far apart from each other. It is not possible to deadhead from one galaxy to another.
Aside from the different pirate empires, each galaxy is generally the same. There is no risk-verse-reward at play currently. Commonly the other galaxies are just used by players to hide away from the rest of the playerbase.
List of Galaxies
|Crown of Othon||5'600pc||
|Edge of the Rift||2'100pc||
|Fallen Legions of Muturon||1'400pc|
|Heart of Victorus||4'700pc||
|In'kar Border Region||3'200pc||
|Ransuul's Flaming Sword||1'200pc|
|Shores of Hazeron||5'000pc||
|Veil of Targoss||3'000pc||
- Home World
- Galaxies with the Home World flag can be selected as a starting galaxy during avatar creation.
- Pirate Home
- Pirate empires are most commonly encountered in their home galaxy. Their prevalence in other galaxies diminishes with distance from their home galaxy.
- Solo Design Environment
- When the offline designer is launched, a galaxy with the Solo Design Environment flag is randomly selected in order to generate the skybox.