Spacecraft Technology

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Revision as of 12:16, 31 July 2015 by Deantwo (talk | contribs) (Need a little more work.)
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Tech Level Usable Modules Max Armor Level Max Mass Max (non officer) Berths
1 1 350,000 7
2 Sensor, Weapon Bay** 2 700,000 8
3 Medical Bay, Surgery Module 3 1,050,000 9
4 Energy Shield, Energy Weapon Bay, Energy Weapon Turret 4 1,400,000 10
5 5 1,750,000 11
6 6 2,100,000 12
7 Transporter, Tractor Beam Bay, Hull Opening 7 2,450,000 13
8 8 2,800,000 14
9 9 3,150,000 15
10 Kinetic Shield, Magmium Armor 10 3,500,000 16
11 10 3,850,000 17
12 10 4,200,000 18
13 Genetics Medical Module 10 4,550,000 19
14 10 4,900,000 20
15 10 5,250,000 21
16 10 5,600,000 22
17 10 5,950,000 23
18 10 6,300,000 24
19 Vulcium Armor 10 6,650,000 25
20 10 7,000,000 26
21 10 7,350,000 27
22 Cybernetics Medical Module 10 7,700,000 28
23 10 8,050,000 29
24 Warp Drive, Particle Collector Bay, Cloaking Shield 10 8,400,000 30
25 10 8,750,000 31
26 10 9,100,000 32
27 10 9,450,000 33
28 10 9,800,000 34
29 10 10,150,000 35
30 10 10,500,000 36
31 10 10,850,000 37
32 10 11,200,000 38

** All basic weapon and harvester bays; Ballistic Weapon Bay, Weapon Launcher Bay, Weapon Deployment Bay