Dark Matter: Difference between revisions

From Hazeron Wiki
Jump to navigation Jump to search
(Added more information about Dark Matter and refusal to travel to unexplored systems.)
(Imo it's better up here, makes it easier for returning players to see)
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
''Blugwort: A way to keep someone from sending a ship into the void for months without being logged on.''
'''Dark matter''' is what destroys some objects after transitioning between solar systems.


Dark matter is what destroys a [[spacecraft]] after its been flying in the void for far too long.
[[Spacecraft]] are not affected by dark matter.[https://hazeron.com/mybb/showthread.php?tid=2908&highlight=dark+matter]


==Dark Matter Collision==
==Dark Matter Collision==
Dark matter destroys any spacecraft that go through a system transition without an [[officer]] or [[avatar]] on board. System transitions occur through [[wormhole]]s, [[deadhead]]ing or [[Warp_Drive|warp drive]] travel.
Dark matter destroys any vehicles, NPCs, and stray items that go through a system transition.
 
The crew of a spacecraft without an officer or avatar on board will attempt to avoid dark matter by refusing to leave their current [[Solar_System|solar system]]. This means that they will stop the spacecraft and wait for an officer or avatar to come on board before continuing with the order.
 
==Unknown Destination Refusal==
The crew of a spacecraft will refuse to travel to or through unexplored solar systems when an avatar is not on board. This means that if an avatar logs off while the spacecraft has been ordered to travel to an unexplored solar system, the crew will attempt to stop the spacecraft.
 


It acts as a form of clean-up.


[[Category:Science]]
[[Category:Science]]

Latest revision as of 00:26, 29 March 2024

Dark matter is what destroys some objects after transitioning between solar systems.

Spacecraft are not affected by dark matter.[1]

Dark Matter Collision

Dark matter destroys any vehicles, NPCs, and stray items that go through a system transition.

It acts as a form of clean-up.