Each galaxy is subdivided into cube shaped sectors that are 10x10x10 parsecs in size. Each sector may contain solar systems. The number of solar systems in each sector is based on the star density at the sector's coordinate in the galaxy.
The locations of sectors within a galaxy are expressed using the Cartesian coordinate system. An (X,Y,Z) coordinate specifies the location of a sector by its distance from the center of the galaxy, measured in sectors: positive X is east; negative X is west; positive Y is north; negative Y is south; positive Z is up; negative Z is down.
For example, coordinate (312,-2,1) is 312 sectors east, then 2 sectors south, then 1 sector up from the center of the galaxy. The center of each galaxy is (0,0,0), which contains a supermassive black hole.
Sectors are named by players when a city is founded in it. The name of a sector can be changed by an empire's officials if they are the only ones to have cities in the sector.
Sectors can contain large scale astronomical phenomena, such as nebulae.
Quotes from patch notes
|Related patch notes|
|2020-01-16: Empty Sectors