Top-Down View: Difference between revisions

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[[File:OverlayRock.jpg|thumb|right|[[Planet]] in the outer [[Orbit_Zone|orbit zone]] with lots of [[ice]], [[oil]] and even some [[lumenite]].]]
[[File:OverlayMineralsOuter.jpg|thumb|right|[[Planet]] in the outer [[Orbit_Zone|orbit zone]] with lots of [[ice]], [[oil]] and even some [[lumenite]].]]
The top-down view is used to easily locate natural [[resource]]s and get an overview of [[building]]s in a [[city]].
The '''top-down view''' is used to easily locate natural [[resource]]s and get an overview of [[building]]s in a [[city]].


Press the <code>Backspace</code> key to switch between top-down view and the first-person view of your character.
Press the <code>Backspace</code> key to switch between top-down view and the first-person view of your character.
To zoom in and out use <code>[</code> and <code>]</code> respectively.


==Overlays==
==Overlays==
Top-down view shows several categories of information, overlayed as icons or words on the terrain. Cycle between 8 different categories of information displayed using the <code>\</code> and <code>Shift+\</code> keys.
Top-down view shows several categories of information, overlaid as icons or words on the terrain. Cycle between 8 different categories of information displayed using the <code>\</code> and <code>Shift+\</code> keys.


{| class="wikitable"
{| class="wikitable"
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! Information Provided
! Information Provided
|-
|-
| All Rocks
| Minerals
| Shows presense of mine-able [[resource]]s.
| Shows presence of mine-able [[resource]]s.
|-
|-
| Rocks
| Uncommon Minerals
| Shows presense of mine-able resources. Excluding [[stone]] and [[eludium]], as they are almost everywhere.
| Shows presence of mine-able resources. Excluding [[stone]], [[ice]] and [[eludium]], as they are almost everywhere in their respective environments.
|-
|-
| Plants
| Vegetation
| Shows plant [[resource]]s. Size of the icons indicate density. This is only used for [[Forage|foraging]].
| Shows plant [[resource]]s. Size of the icons distinguish between type, large for trees and small for shrubs.
|-
|-
| Buildings
| Buildings
| Shows types, levels and [[TL]] of [[building]]s.
| Shows types of [[building]]s.
|-
|-
| Roads
| Roads and Landscaping
| Shows [[road]]s and road slabs.
| Shows [[road]]s, [[landscaping]] and [[Street_Light|street light]]s.
|-
|-
| Flags
| Flags
| Shows military bases and flags. Showing the current ownership of each [[Military_Flag|military flag]] and the [[Town_Square|town square]].
| Shows [[:Category:Military_Buildings|military building]]s and the [[Claim|claim flag]].
|-
|-
| Cities
| City Names
| Shows [[city]] ownership of each building and road.
| Shows [[city]] ownership of each building and road.
|-
|-
| Blank
| No Overlay
| Shows nothing. Good for taking pictures.
| Shows nothing. Good for taking pictures.
|}
|}


===Rocks Overlay===
===Minerals Overlay===
The '''Rocks''' overlay is used when placing [[mine]]s and [[well]]s. Is it possible to find the [[resource]]s as rocks in the terrain, but that can be a very slow process.
[[File:OverlayMinerals.png|thumb|right|Using the '''Minerals''' overlay.]]
The '''Minerals''' overlay is used when placing [[mine]]s and [[well]]s. Is it possible to find the [[resource]]s as rocks in the terrain, but that can be a very slow process.
 
There are two '''Minerals''' overlays, one with everything, and '''Uncommon Minerals''' which exclude [[stone]], [[ice]] and [[eludium]]. This is because stone, ice and eludium are resources that can be found almost everywhere where there isn't another resource already. Eludium is of course commonly only found on [[moon]]s.
 
The rocks found using this overlay can be [[forage]]d, but not many of them have any [[handcraft]]ing uses. Mainly used to gather the construction materials when making the first [[building]].


There are two '''Rocks''' overlays, one with [[stone]] and [[eludium]] and one without. This is because stone and eludium are resources that can be found almost everywhere where there isn't another resource already. Eludium is of course commonly only found on [[moon]]s.
'''Note:''' The range at which this overlay displays information is affected by the ''Rock View Range'' slider on the ''Settings'' (<code>Shift+F12</code>) window's ''Scene'' tab.


The rocks found using this overlay can be [[forage]]d, but not many of them have any [[Hand_Craft|hand craft]]ing uses.
===Vegetation Overlay===
[[File:OverlayVegetation.png|thumb|right|Using the '''Plants''' overlay.]]
The '''Vegetation''' overlay is mainly used for [[foraging]].


'''Note:''' The range at which this overlay displays information, is affected by the ''Rock View Range'' slider on the ''Settings'' (<code>Shift+F12</code>) window's ''Screne'' tab.
Large plant icons indicate trees and small icons indicate scrubs.


===Plants Overlay===
The placement of [[farm]]s and [[orchard]]s is not affected by [[plant]]s in the environment. However, [[Logging_Camp|logging camp]]s have to be built on [[log]] trees.
[[File:OverlayPlants.png|thumb|right|Using the '''Plants''' overlay.]]
The '''Plants''' overlay is only used for [[Forage|foraging]]. The placement of [[farm]]s and [[orchard]]s is not affected by plants in the environment.


===Buildings Overlay===
===Buildings Overlay===
The '''Buildings''' overlay can be used to help with managing and navigating a [[city]]. The overlay displays the [[building]] icons for each building, as well as its number of levels.
The '''Buildings''' overlay can be used to help with managing and navigating a [[city]]. The overlay displays the [[building]] type icon for each building.
 
This overlay also helps greatly when checking the [[TL]] of buildings in a city.


===Roads Overlay===
===Roads and Landscaping Overlay===
The '''Roads''' overlay is not used for much, it simply display the road types.
The '''Roads and Landscaping''' overlay is not used for much, it simply display the [[road]]s, [[landscaping]], [[Street_Light|street light]]s and [[crater]]s.


===Flags Overlay===
===Flags Overlay===
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The '''Flags''' overlay is very useful when attempting to invade an enemy city.
The '''Flags''' overlay is very useful when attempting to invade an enemy city.


All [[Military_Flag|military flag]]s and [[Town_Square|town square]]s are highlighted and display the flag of the empire that hold them.
All [[:Category:Military_Buildings|military building]]s and the [[Claim|claim flag]] are highlighted and display the flag of the [[empire]] that own them.


Military buildings are have their icons displayed, much like with the '''Buildings''' overlay.
Military buildings have their icons displayed, much like with the '''Buildings''' overlay.


===Cities Overlay===
===City Names Overlay===
The '''Cities''' overlay is used to see the name of a [[city]]. It becomes more useful when two cities are placed right next to each other.
The '''City Names''' overlay is used to see the name of a [[city]] or [[base]]. It becomes more useful when two cities are placed right next to each other.


[[Category:Guides]]
[[Category:Guides]]

Revision as of 06:51, 28 February 2024

Planet in the outer orbit zone with lots of ice, oil and even some lumenite.

The top-down view is used to easily locate natural resources and get an overview of buildings in a city.

Press the Backspace key to switch between top-down view and the first-person view of your character.

To zoom in and out use [ and ] respectively.

Overlays

Top-down view shows several categories of information, overlaid as icons or words on the terrain. Cycle between 8 different categories of information displayed using the \ and Shift+\ keys.

Category Information Provided
Minerals Shows presence of mine-able resources.
Uncommon Minerals Shows presence of mine-able resources. Excluding stone, ice and eludium, as they are almost everywhere in their respective environments.
Vegetation Shows plant resources. Size of the icons distinguish between type, large for trees and small for shrubs.
Buildings Shows types of buildings.
Roads and Landscaping Shows roads, landscaping and street lights.
Flags Shows military buildings and the claim flag.
City Names Shows city ownership of each building and road.
No Overlay Shows nothing. Good for taking pictures.

Minerals Overlay

Using the Minerals overlay.

The Minerals overlay is used when placing mines and wells. Is it possible to find the resources as rocks in the terrain, but that can be a very slow process.

There are two Minerals overlays, one with everything, and Uncommon Minerals which exclude stone, ice and eludium. This is because stone, ice and eludium are resources that can be found almost everywhere where there isn't another resource already. Eludium is of course commonly only found on moons.

The rocks found using this overlay can be foraged, but not many of them have any handcrafting uses. Mainly used to gather the construction materials when making the first building.

Note: The range at which this overlay displays information is affected by the Rock View Range slider on the Settings (Shift+F12) window's Scene tab.

Vegetation Overlay

Using the Plants overlay.

The Vegetation overlay is mainly used for foraging.

Large plant icons indicate trees and small icons indicate scrubs.

The placement of farms and orchards is not affected by plants in the environment. However, logging camps have to be built on log trees.

Buildings Overlay

The Buildings overlay can be used to help with managing and navigating a city. The overlay displays the building type icon for each building.

Roads and Landscaping Overlay

The Roads and Landscaping overlay is not used for much, it simply display the roads, landscaping, street lights and craters.

Flags Overlay

Scouting of a French Empire city using the Flags overlay.

The Flags overlay is very useful when attempting to invade an enemy city.

All military buildings and the claim flag are highlighted and display the flag of the empire that own them.

Military buildings have their icons displayed, much like with the Buildings overlay.

City Names Overlay

The City Names overlay is used to see the name of a city or base. It becomes more useful when two cities are placed right next to each other.