Time: Difference between revisions

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(Added a separate section for City Cycle. Added a table for the different time units.)
m (Minor fixes to the time unit table.)
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{| class="wikitable"
{| class="wikitable"
+ Time Units
|+ Time Units
|-
|-
! Game Time
! Game Time
| Year
| Month
| Day
| City Cycle
|-
! Real Time
! Real Time
|-
| Year
| 13 days
| 13 days
|-
| Month
| 1 day
| 1 day
|-
| Day
| 52 minutes
| 52 minutes
|-
| City Cycle
| 13 minutes
| 13 minutes
|}
|}

Revision as of 17:33, 2 November 2016

The time scale of Shores of Hazeron is twenty-eight game-universe days per real-world day, about a game month per real day, thirteen real days per game year.

One day in the game-universe passes in about 52 minutes, slightly less than an hour. This timing matches the rotational period of all home worlds.

Time Units
Game Time Year Month Day City Cycle
Real Time 13 days 1 day 52 minutes 13 minutes

City Cycle

City cycles happen 4 times per game-universe day, which equals to every 13 minutes. This is when the city report is created.