Technology Update: Difference between revisions

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The [[technology]] system in the game had for a long time been waiting for an overhaul. The common consensus had slowly turned recommend plain removal of the TL value from everything[http://hazeron.com/phpBB3/viewtopic.php?f=5&t=8374] and replace the whole technology mechanic with something new.
The old QL/TL [[technology]] system was in the game for a long time. Eventually, players started requesting a new system. The common consensus had slowly turned recommend plain removal of the TL value from everything[http://hazeron.com/phpBB3/viewtopic.php?f=5&t=8374] and replacing the whole technology mechanic with something new.


On 2017-09-25[http://hazeron.com/phpBB3/viewtopic.php?f=125&t=9231] [[Haxus]] released the patch notes for an update that could remove the "TL" as hoped. The patch notes included a few questions about a few values and how to transition from the old system to the new.
On 2017-09-25[http://hazeron.com/phpBB3/viewtopic.php?f=125&t=9231] [[Haxus]] released the patch notes for an update that could remove the "TL" as hoped. The patch notes included a few questions about a few values and how to transition from the old system to the new. This system removed the TL value, but kept QL and assigned its value to buildings, and introduced different methods of spreading technology and researching. Patents were also first introduced at this time, alongside the now-useless [[Mass Media]] building. However, the proposed new system was claimed to have many of the same issues as the old system, with the added negative of being even more confusing.
However in many cases the proposed new system might have many of the same issues the old system had.


On 2018-09-21[http://hazeron.com/mybb/showthread.php?tid=3049] that system was removed again. This means that nothing prevent harvesting of [[resource]]s or affect the [[quality]] of the production.
On 2018-09-21[http://hazeron.com/mybb/showthread.php?tid=3049] that system was removed. This meant that nothing prevented harvesting of [[resource]]s or affect the [[quality]] of the production.
A new system has not been announced yet.
 
A while later, [[patent]]s were brought back by themselves. These acted as a simple form of "tech tree" for players to progress through. Eventually, this system was also removed, once again providing no limitation to the extraction and production of resources.


==Description==
==Description==
The tech level system and building quality level system have both been removed. Now nothing prevents or affects the [[quality]] of harvested [[resource]]s. If your survey says the moon has Q250 Lumenite, you can harvest it at that level without any issue or delay (aside from quick [[patent]] research, see below).
The tech level, building quality level, and patent systems have all been removed. Now, nothing prevents or affects the [[quality]] of harvested [[resource]]s. If your survey says the moon has Q250 Lumenite, you can harvest it at that level immediately.


A new technology system might be planned out later.
A new technology system might be planned out later.
===Patents===
[[Patent]]s indicate what your empire has invented.
* Everything more advanced than [[metal]] products, now have their [[manufacturing]] processes require a patent.
* The quality of the patent limits the quality of the manufacturing process's output. Having a Q50 patent will cause all production with it to be Q50 or lower. Simply research the patent again with the better resources to increase it to the new quality level.
* Each building/city has their own list of patents.
* Patents are stored with the empire and automatically propagated to other empire owned buildings/cities.
* Patents can be exported into an item and then traded with other empires.
For more information, see the [[Patent]] page.


===Mass Media Building===
===Mass Media Building===
The [[Mass_Media|mass media]] building has no use. It might be changed to have a [[morale]] function at some point.
The [[Mass_Media|mass media]] building has no use. It was initially intended for use by the first proposed replacement to the TL system.


==Changes==
==Changes==
* [[Quality]]
* [[Quality]]
* [[Technology]]
* [[Technology]]
* [[Building Technology]]
* Building Technology
* [[Spacecraft Technology]]
* [[Spacecraft Technology]]
* Added [[Patent]]
* Added Patent
* Added [[Mass Media]]
* Added [[Mass Media]]
* Removed Patent


===Links===
===Links===
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* [http://hazeron.com/phpBB3/viewtopic.php?f=125&t=9251 2017-10-05 Quality Effect]
* [http://hazeron.com/phpBB3/viewtopic.php?f=125&t=9251 2017-10-05 Quality Effect]
* [http://hazeron.com/phpBB3/viewtopic.php?f=125&t=9436 2018-01-19 Empire Patents]
* [http://hazeron.com/phpBB3/viewtopic.php?f=125&t=9436 2018-01-19 Empire Patents]
=====Total Removeal=====
=====Total Removal=====
* [http://hazeron.com/mybb/showthread.php?tid=302 2018-09-19 Building Quality of Operation Nerf]
* [http://hazeron.com/mybb/showthread.php?tid=302 2018-09-19 Building Quality of Operation Nerf]



Revision as of 17:16, 28 February 2024

Historical Event
Technology Update
C_TechLevel.png
Start Date
2017-09-25
End Date
Unknown

The old QL/TL technology system was in the game for a long time. Eventually, players started requesting a new system. The common consensus had slowly turned recommend plain removal of the TL value from everything[1] and replacing the whole technology mechanic with something new.

On 2017-09-25[2] Haxus released the patch notes for an update that could remove the "TL" as hoped. The patch notes included a few questions about a few values and how to transition from the old system to the new. This system removed the TL value, but kept QL and assigned its value to buildings, and introduced different methods of spreading technology and researching. Patents were also first introduced at this time, alongside the now-useless Mass Media building. However, the proposed new system was claimed to have many of the same issues as the old system, with the added negative of being even more confusing.

On 2018-09-21[3] that system was removed. This meant that nothing prevented harvesting of resources or affect the quality of the production.

A while later, patents were brought back by themselves. These acted as a simple form of "tech tree" for players to progress through. Eventually, this system was also removed, once again providing no limitation to the extraction and production of resources.

Description

The tech level, building quality level, and patent systems have all been removed. Now, nothing prevents or affects the quality of harvested resources. If your survey says the moon has Q250 Lumenite, you can harvest it at that level immediately.

A new technology system might be planned out later.

Mass Media Building

The mass media building has no use. It was initially intended for use by the first proposed replacement to the TL system.

Changes

Links

BuildingQL
Total Removal