Solar Power Plant

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Revision as of 18:53, 21 April 2019 by Deantwo (talk | contribs) (Removed old version. Updated page.)
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Building
Solar Power Plant
BSolarPowerPlant.png
Type Building
Description Generates Electricity
Placement Requirement Can't build on aliens' claims.
Can't build in aliens' jurisdiction.
Note Generators determine number of processes.
Structural Requirements
Arena Ok
Auditorium Ok
Battery 1m³ Batteries Required
Commodity Storage Ok
Field Area Ok
Generator 1 Generator Required
Guard Post No
Home, Large Ok
Home, Medium Ok
Home, Small Ok
Livestock Ok
Lounge Space Ok
Office Space 1 Office Required
Parking, Ground Vehicles Ok
Parking, Space Vehicles Ok
Parking, Water Vehicles Ok
Parking, Spacecraft No
Radar No
Shield Generator No
Shop Space Ok
Space Vehicle Launchers No
Space Vehicle Recovery Systems No
Store Space No
Surgery Units No
Transporters No
Turrets No
Weapon Bays No


This type of power plant requires no resources to generate electricity, other than an abundance of sunlight. The downside is that no power will be generated at night, so make sure to have big enough capacitor to last the night.

Special Power Production

Sunlight energy decreases with distance from the sun. This results in more or less power production from solar generators based on orbit zone.

Orbit Zone Power Production
Inferno Zone 400% Standard Output
Inner Zone 200% Standard Output
Habitable Zone Standard Output
Outer Zone 50% Standard Output
Frigid Zone 25% Standard Output

Production

Building Produces Consumed Required Optional
Solar Power Plant 300* Electricity

* Special power production.