Retail Store: Difference between revisions

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{{Building
{{Building
| Name = Retail Store
| Name = Retail Store
| Picture = Retail_Store.png
| Picture = BRetailStore.png
| Placement = Land near [[Road]]
| Placement = Land near [[Road]]
| MaxLevel = 32
| MaxLevel = 32
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| Tools =
| Tools =
| Speedup =
| Speedup =
* [[Computer]]
* [[Hammer]]
* [[Hammer]]
* [[Electricity]]
* [[SUV]]
* [[SUV]]
* [[Electricity]]
* [[Computer]]
}}
}}



Revision as of 19:19, 4 June 2015

Building
Retail Store
BRetailStore.png
Placement Requirement
Maximum Levels
  • 32
Jobs
  • 1 plus 1 for each level
Construction Materials

Construction Speedup


A retail store is used to remove a negative morale effect, and you can also buy any kind of equipment and material from it.

Trade

The city imports once every 6 minutes. Each type of building takes a turn at importing materials. The number of levels of each building determines what % of the other city's materials it imports.

  • Retail - 1% per level of retail in the city, max 40%

Each building type imports from every connected city. Connection type determines amount.

  • Space - Import % divided by 4, min 1
  • Air - Import % divided by 3, min 1
  • Water - Import % divided by 2, min 1
  • Land - Import %

See the City Trades page for more information.