Mine: Difference between revisions

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(Updated infobox.)
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| Name = Mine
| Name = Mine
| Picture = BMine.png
| Picture = BMine.png
| Placement = Mineable material near [[Road]]
| Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]].
| MaxLevel = 1 per rock, max 4
| Description = Digs Rocky Geological Resources
| Jobs = 1 plus 1 for each level
| Note = Shops determine number of processes. Limited to one process digging stone when no shops.
| Homes =  
| Type = Building
| Materials =
| Arena = Ok
* [[Harsh Environment Enclosure|Additional materials in harsh environments]]
| Auditorium = Ok
| Tools =
| Battery = Ok
| Speedup =
| CommodityStorage = 1m³ Space Required
* [[Shovel]]
| FieldArea = Ok
* [[SUV]]
| Generator = No
* [[Electricity]]
| GuardPost = No
* [[Computer]]
| HomeLarge = Ok
* [[Dynamite]]
| HomeMedium = Ok
* [[Mine Machinery]]
| HomeSmall = Ok
| Livestock = Ok
| LoungeSpace = Ok
| OfficeSpace = Ok
| ParkingGroundVehicles = Ok
| ParkingSpaceVehicles = Ok
| ParkingWaterVehicles = Ok
| ParkingSpacecraft = No
| Radar = No
| ShieldGenerator = No
| ShopSpace = Ok
| SpaceVehicleLaunchers = No
| SpaceVehicleRecoverySystems = No
| StoreSpace = Ok
| SurgeryUnits = No
| Transporters = No
| Turrets = No
| WeaponBays = No
}}
}}



Revision as of 21:44, 19 September 2019

Building
Mine
BMine.png
Type Building
Description Digs Rocky Geological Resources
Placement Requirement Can't build on aliens' claims.
Can't build in aliens' jurisdiction.
Note Shops determine number of processes. Limited to one process digging stone when no shops.
Structural Requirements
Arena Ok
Auditorium Ok
Battery Ok
Commodity Storage 1m³ Space Required
Field Area Ok
Generator No
Guard Post No
Home, Large Ok
Home, Medium Ok
Home, Small Ok
Livestock Ok
Lounge Space Ok
Office Space Ok
Parking, Ground Vehicles Ok
Parking, Space Vehicles Ok
Parking, Water Vehicles Ok
Parking, Spacecraft No
Radar No
Shield Generator No
Shop Space Ok
Space Vehicle Launchers No
Space Vehicle Recovery Systems No
Store Space Ok
Surgery Units No
Transporters No
Turrets No
Weapon Bays No


Mines are buildings used to extract resources from deposits. They can only be built on top of mineable resources.

Production

Building Produces Consumed Required Optional
Mine 10 Adamantite

Mine 10 Bolite

Mine 10 Coal

Mine 10 Crystals

Mine 10 Eludium

Mine 10 Gems

Mine 10 Ice

Mine 10 Lumenite

Mine 10 Minerals

Mine 10 Ore

Mine 10 Radioactives

Mine 10 Stone

Mine 10 Vulcanite