Mine: Difference between revisions

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(Updated infobox.)
(Picture was of the wharf)
Line 1: Line 1:
{{Building
| Name = Wharf
| Picture = BWharf.png
| Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]].
| Description = Harvests Fish, Connects All Wharfs on a World
| Note = Shops determine number of processes.
| Type = Building
| Arena = Ok
| Auditorium = Ok
| Battery = Ok
| CommodityStorage = 1m³ Space Required
| FieldArea = Ok
| Generator = No
| GuardPost = No
| HomeLarge = Ok
| HomeMedium = Ok
| HomeSmall = Ok
| Livestock = Ok
| LoungeSpace = Ok
| OfficeSpace = 1 Office Required
| ParkingGroundVehicles = Ok
| ParkingSpaceVehicles = Ok
| ParkingWaterVehicles = Ok
| ParkingSpacecraft = No
| Radar = No
| ShieldGenerator = No
| ShopSpace = Ok
| SpaceVehicleLaunchers = No
| SpaceVehicleRecoverySystems = No
| StoreSpace = Ok
| SurgeryUnits = No
| Transporters = No
| Turrets = No
| WeaponBays = No
}}


Mines are buildings used to extract [[resource]]s from deposits. They are the first stage in any production line as they provide most raw materials for industry.
Mines are buildings used to extract [[resource]]s from deposits. They are the first stage in any production line as they provide most raw materials for industry.

Revision as of 09:57, 18 September 2019

Mines are buildings used to extract resources from deposits. They are the first stage in any production line as they provide most raw materials for industry.

Production

Building Produces Consumed Required Optional
Mine 10 Adamantite

Mine 10 Bolite

Mine 10 Coal

Mine 10 Crystals

Mine 10 Eludium

Mine 10 Gems

Mine 10 Ice

Mine 10 Lumenite

Mine 10 Minerals

Mine 10 Ore

Mine 10 Radioactives

Mine 10 Stone

Mine 10 Vulcanite