Medical Kit: Difference between revisions

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m (Added a link to Hand_Craft.)
m (Corrected pack size. Fixed Handcraft link.)
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| Cost = 64.73¢
| Cost = 64.73¢
| Weight = 0.45kg
| Weight = 0.45kg
| Size = 2 x 2
| Size = 4
| Capacity =  
| Capacity =  
}}
}}
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Medical kits are the only way to heal Health points quickly. It is standard to keep one on your belt just in case. Higher Tech levels heal more and last longer.
Medical kits are the only way to heal Health points quickly. It is standard to keep one on your belt just in case. Higher Tech levels heal more and last longer.


Can be [[Hand_Craft|hand craft]]ed with 1 [[Pharmaceuticals|pharmaceutical]], 1 [[Textiles|textile]], and 1 [[Sewing Needle|sewing needle]].
Can be [[handcraft]]ed with 1 [[Pharmaceuticals|pharmaceutical]], 1 [[Textiles|textile]], and 1 [[Sewing Needle|sewing needle]].


==How to Use==
==How to Use==

Revision as of 22:45, 18 February 2017

Commodity
Medical Kit
C_MedKit.png
Nominal Cost
64.73¢
Weight
0.45kg
Pack Size
  • 4


Medical kits are the only way to heal Health points quickly. It is standard to keep one on your belt just in case. Higher Tech levels heal more and last longer.

Can be handcrafted with 1 pharmaceutical, 1 textile, and 1 sewing needle.

How to Use

To use a medical kit, follow these steps:

  1. Place medical kit in an inventory slot
  2. Select the medical kit
  3. Depending on desired target:
    • Oneself:
      1. Click the "Use Item" key, default is U and Mouse3
    • Other:
      1. Get within range and aim at the target
      2. Click the "Fire Weapon/Use Item on Target" key, default is Mouse1

Produced by

Building Produces Consumed Required Optional
Pharmaceutical Lab 10 Medical Kits