Maneuver Drive: Difference between revisions

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The type of maneuver drive can be selected in the design.
The type of maneuver drive can be selected in the design.


Maneuver drive type can also be changed using [[System_Modules#Engines|Maneuver Drive System Modules]] after the ship has been constructed.
Maneuver drive type can also be changed using [[Upgrade_Module#Engines|Maneuver Drive System Modules]] after the ship has been constructed.


==Gravity Drive==
==Gravity Drive==

Revision as of 16:10, 15 January 2016

Module
Maneuver Drive
Maneuver_Drive_Module.png


Maneuver drives are the slower-than-light engines of your spacecraft. No spacecraft can survive in space without a working and fueled maneuver drive.

Maneuver drives require the engineering console to be regulated, as without one the helmsman has a significantly higher chance of crashing.

The maneuver drive also generates an artificial gravity field on the spacecraft. This means that while not on the surface of a planet there will be no gravity on board if the maneuver drive is offline.

An important note to remember about stations is that if the maneuver drive is turned off, the station will start falling from orbit and explodes shortly after.

Maneuver Drive Types

The type of maneuver drive can be selected in the design.

Maneuver drive type can also be changed using Maneuver Drive System Modules after the ship has been constructed.

Gravity Drive

Gravity Drives are the primary engines of space faring vessels. They are produced using Grav Couplings which require resources found on all moons.

Gravity Drives are the next step up from the Rocket Drive, and allow for more advanced maneuvering in space. They are also cheaper to make.


Rocket Drive

Rocket Drives are the same TL as gravity drives (1) and can be made without the need for Eludium, making it ideal for any empire's first ship to make their first moonbase.

Rocket Drives burn Hydrogen directly, rather than using the capacitor.

The disadvantage to Rocket Drives are that they are affected more by gravity wells and are a lot more expensive to make resource wise.

Quotes from patch notes

Related patch notes
Update 2014-02-11: Rocket Drive Physics
Rockets and spacecraft with rocket drives should behave more like they are subject to Newtonian physics.
Done.
  • Rockets and rocket-driven ships no longer ignore gravity when engine is running outside the atmosphere envelope of a planet.
  • Rocket automatically applies braking in all directions when: not moving significantly (<1 m/s), throttles off, unoccupied, and not touching the ground. This causes it to hold position when you exit in space, assuming gravity field isn't too strong.
  • Rocket braking no longer has the gravity-negating effect of gravity drive braking.
  • Ships with any kind of maneuver drive module now apply braking in all directions when: drive is on, throttles off, not touching the ground, no nav course set, and helm unoccupied. Some might call this auto hover. This could prove helpful when transiting intergalactic wormholes.
  • AI pilot is a little shaky with wormhole travel using rocket drives, possibly useless near massive stars. Beware.
  • AI pilot may pass dangerously close to stars when piloting rocket driven ships. Beware.

Update 2014-02-13: Rockets Should Burn Hydrogen

Rocket drives should burn hydrogen directly, instead of taking power from the capacitor.
Done. Design analysis updated to show values calculated accordingly. No 'hold' power setting is shown for rocket drives because they do not use less power when holding like gravity drives.