Inventory

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Revision as of 05:18, 11 May 2016 by Deantwo (talk | contribs) (→‎Carry Slots: Added se more information about "carry slots". They need a better name.)
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The reason given is: WIP. This is a very new feature and it has some bugs.
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The inventory window.

The inventory window contains a list of all items carried by the avatar, as well as the current cronodollar wallet balance.

Wallet

The current wallet balance is displayed at the top of the inventory window. This is the amount of cronodollars the avatar has, which is commonly used in trading.

The wallet balance will be displayed in red if there is an active loan.

Armor Factors

The total armor factor from all equipped armor.

For more information, see the Armor_Factor page.

Burden

All items have a weight when carried and depending on the avatar's strength it will start to get slowed down as the total weight excesses the weight limit.

Inventory List

The inventory is a tree view, displaying the avatar's inventory slots at the top-level and then allows expansion of containers.

Slots

Carry Slots

Carry slots can contain any item. It is common to have containers in one of or all of these slots. Apart from containers, any other item placed in a carry slot will be easily assessable and ready for use. Such as weapons, medical supplies, or tools.

  • Body Body - Carry location for a large item or container, such as a backpack. There is 1 slot. (This may increase with creature update.)
  • Hand Hand - Carry location for items in hand. Currently two. (This may increase or decrease with creature update.)
  • Waist Waist - Location for items carried around the waist. There are 4 slots. Maximum size item that can be carried here is 15.

Wearing Slots

Wearing slots can each hold one item but is normally limited to items of a specific type of item. For example only hats and helmets can be worn in the head slot.

  • Head Head - Wear location for hats and helmets. It is possible to wear one of each though there are no hats at present.
  • Face Face - Wear location for masks, glasses, pipes, e-cigs, etc. that can be worn inside a helmet. (There is no items that go in this slot at present.)
  • Body Wear Body Wear - Wear location for clothing and armor, one of each can be worn.
  • Neck Neck - Wear location for items on the neck. There is 1 slot. (This may increase with creature update.)
  • Limb Limb - Wear location for items on arms and legs. There are 4 slots. (This may increase with creature update.)
  • Digit Digit - Fingers and toes. There are 4 slots. Planned limit is one per limb.