Fire (Item): Difference between revisions

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m (Corrected pack size. Fixed Handcraft link.)
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{{Commodity
{{DISPLAYTITLE:Fire ''(Item)''}}
{{TabberHeader|Width=150px}}
<tabber>|-|Campfire={{Commodity
| Name = Fire
| Name = Fire
| Picture = C_StoneFirePit.png
| Picture = C_StoneFirePit.png
Line 6: Line 8:
| Size = > 240
| Size = > 240
| Capacity =  
| Capacity =  
}}{{Commodity
| Center = yes
}}|-|Barrel={{Commodity
| Name = Burning Barrel
| Name = Burning Barrel
| Picture = C_BurningBarrel.png
| Picture = C_BurningBarrel.png
Line 13: Line 16:
| Size = > 240
| Size = > 240
| Capacity =  
| Capacity =  
| Center = yes
}}
}}
 
</tabber>
{{TabberFooter}}
The fire, whether it be a '''campfire''' or a '''burning barrel''', is a primitive source of light and warmth.
The fire, whether it be a '''campfire''' or a '''burning barrel''', is a primitive source of light and warmth.


The campfire can be [[handcraft]]ed using a [[log]] or two [[hay]]. The burning barrel can be hand crafted using one [[oil]].
The campfire can be [[handcraft]]ed using a [[log]] or two [[hay]]. The burning barrel can be hand crafted using one [[oil]].


Once crafted it will drop to the ground, because it is too big and hot to carry. It does not produce light in un-breathable [[atmosphere]]s. Attempts to hand craft a fire in water or unbreathable atmosphere will fail.
Once crafted it will drop to the ground, because it is too big and hot to carry. It does not produce light in non-breathable [[atmosphere]]s. Attempts to hand craft a fire in water or unbreathable atmosphere will fail.


Wild [[animal]]s will ignore threats and prey near a fire, but wild animals will however still pursue threats or prey into the area of a fire or [[tepee]]. Some wild animals can however become scared of the fire and flee.
Wild [[animal]]s will ignore threats and prey near a fire, but wild animals will still pursue threats or prey into the area of a fire or [[tepee]]. Some wild animals can however become scared of the fire and flee.


[[File:BurningBarrel.png|thumb|200px|none|A burning barrel in an ally.]]
[[File:BurningBarrel.png|thumb|200px|none|A burning barrel in a city.]]
 
<!---
==Produced by==
{{ProductionHeader}}
{{ProductionEntry
| Building = None
| Produces = 1 [[Fire]]
| TL = 1
| Consumed =
* 2 [[Hay]]
| Required =
| Optional =
}}
{{ProductionEntry
| Building = None
| Produces = 1 [[Fire]]
| TL = 1
| Consumed =
* 1 [[Log]]
| Required =
| Optional =
}}
{{ProductionEntry
| Building = None
| Produces = 1 '''Burning Barrel'''
| TL = 1
| Consumed =
* 1 [[Oil]]
| Required =
| Optional =
}}
{{ProductionFooter}}
--->


[[Category:Commodities]]
[[Category:Commodities]]
[[Category:Hand_Craftables]]
[[Category:Handcraftables]]

Latest revision as of 04:55, 14 March 2024

Fire
C_StoneFirePit.png
Nominal Cost
25.00¢
Weight
45.36kg
Pack Size
  • > 240

Burning Barrel
C_BurningBarrel.png
Nominal Cost
Weight
?kg
Pack Size
  • > 240

The fire, whether it be a campfire or a burning barrel, is a primitive source of light and warmth.

The campfire can be handcrafted using a log or two hay. The burning barrel can be hand crafted using one oil.

Once crafted it will drop to the ground, because it is too big and hot to carry. It does not produce light in non-breathable atmospheres. Attempts to hand craft a fire in water or unbreathable atmosphere will fail.

Wild animals will ignore threats and prey near a fire, but wild animals will still pursue threats or prey into the area of a fire or tepee. Some wild animals can however become scared of the fire and flee.

A burning barrel in a city.