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Please help improve it or discuss these issues on the talk page.
The reason given is: This page needs more work. Would like to add some information about each of the common use icons, like damage types and such, but need the icons uploaded for that.
All commodities in the inventory that is not in a container, also called the ready inventory, can be selected. The currently selected item is shown in the corner of the screen, an icon of the item and icons to hint at its function.
To cycle through all available items and functions, using "Select Next Item" and "Select Previous Item" keys. Defaults are:
Items wear down over time due to normal wear and tear, or exposure to the environment.
Each time an item is used, a test is performed based on the quality of the item. If the test fails, one point is subtracted from the item's condition. When the last condition point is gone, the item breaks and it is removed from play.