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  • #REDIRECT [[:Category:Morale_Buildings]] ...
    40 bytes (4 words) - 05:50, 27 August 2020

Page text matches

  • When building a [[city]], there are a lot of things to watch out for and things to kee The most important numbers to keep track of while building a new city are: ...
    3 KB (444 words) - 23:23, 10 April 2024
  • {{Building | Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]]. ...
    1 KB (121 words) - 07:30, 2 March 2024
  • {{Building | Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]]. ...
    1 KB (153 words) - 01:33, 20 March 2024
  • {{Building | Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]]. ...
    1 KB (134 words) - 17:54, 28 February 2024
  • {{Building | Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]]. ...
    1 KB (128 words) - 21:36, 1 March 2024
  • A '''colony''' is a basic term for a group of [[buildings]] that aren't part of a [[city]] or [[base]]. [[Buildings]] can be built anywhere and are not required to be part of a [[city]] i ...
    2 KB (381 words) - 12:31, 10 March 2024
  • {{Building | Placement = Can only build in empire [[jurisdiction]],<br />or within reach of empire [[capitol]]. ...
    2 KB (228 words) - 15:30, 11 March 2024
  • {{Building | Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]]. ...
    1 KB (131 words) - 08:36, 2 March 2024
  • {{Building | Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]]. ...
    1 KB (164 words) - 02:25, 4 March 2024
  • {{Building | Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]]. ...
    2 KB (275 words) - 04:23, 29 February 2024
  • ...morale attracts new citizens and causes higher birthrates, while negative morale drives them away. Morale modifiers have instant effects, with the sum of their effects being visibl ...
    6 KB (829 words) - 00:29, 2 April 2024
  • #REDIRECT [[:Category:Morale_Buildings]] ...
    40 bytes (4 words) - 05:50, 27 August 2020
  • |Name = Building Update ...d for [[spacecraft]]. However, a lot of other things also changed with how buildings and [[cities]] worked. ...
    16 KB (2,243 words) - 23:58, 1 April 2024
  • {{Building | Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]]. ...
    1 KB (152 words) - 06:30, 28 February 2024
  • {{Building | Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]]. ...
    1 KB (170 words) - 17:34, 28 February 2024
  • {{Building | Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]]. ...
    2 KB (214 words) - 22:37, 11 March 2024
  • [[Cities]] and independent buildings that aren't designated as an avatar's [[Land]] start feeling abandoned Building abandonment begins three days after: ...
    2 KB (361 words) - 19:33, 8 March 2024
  • ...singly unhappy the more the population exceeds the limit. Overpopulation [[morale]] penalties start once the population limit is exceeded and scales up to - ===Building Limits=== ...
    9 KB (1,385 words) - 09:35, 3 April 2024
  • {{Building | Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]]. ...
    1 KB (145 words) - 03:40, 30 March 2024
  • ...meat is a separate [[food]] type from fish when counting for [[city]] food morale bonus. | Building = [[Meat Processing Plant]] ...
    726 bytes (91 words) - 17:53, 28 February 2024
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