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  • #REDIRECT [[:Category:Vehicles]] ...
    32 bytes (3 words) - 23:03, 1 August 2015
  • 25 bytes (2 words) - 21:53, 25 September 2015
  • | Name = Vehicle Factory | Picture = BVehicleFactory.png ...
    2 KB (248 words) - 12:04, 10 March 2024
  • [[File:Space Vehicle Launcher.png|500px|thumb|right|A space vehicle launcher runway after launch has been approved.]] ...nch_Tube|launch tube]] or [[Design_Parts#Jig,_Door|door]], and also allows vehicles that have been moved inside the ship to be launched. ...
    3 KB (448 words) - 02:58, 15 March 2024
  • 83 bytes (8 words) - 15:41, 19 January 2020
  • 20 bytes (2 words) - 01:03, 19 April 2024
  • #REDIRECT [[Design_Parts#Parking_Spot,_Ground_Vehicle]] ...
    55 bytes (7 words) - 01:30, 20 March 2024
  • #REDIRECT [[Design_Parts#Parking_Spot,_Space_Vehicle]] ...
    54 bytes (7 words) - 16:01, 17 March 2024

Page text matches

  • #REDIRECT [[Category:Vehicles]] ...
    31 bytes (3 words) - 12:24, 7 April 2019
  • #REDIRECT [[:Category:Vehicles]] ...
    32 bytes (3 words) - 23:03, 1 August 2015
  • #REDIRECT [[Design_Parts#Parking_Spot,_Ground_Vehicle]] ...
    55 bytes (7 words) - 01:30, 20 March 2024
  • #REDIRECT [[Design_Parts#Parking_Spot,_Space_Vehicle]] ...
    54 bytes (7 words) - 16:01, 17 March 2024
  • [[Category:Vehicles]] ...
    75 bytes (7 words) - 22:47, 3 October 2015
  • [[Category:Vehicles]] ...
    75 bytes (7 words) - 22:47, 3 October 2015
  • {{Vehicle ...vehicle has no visible model, mines will benefit from a [[Vehicle_Factory|vehicle factory]] producing mine machinery. ...
    815 bytes (90 words) - 06:45, 12 September 2017
  • | Description = Stations Military Ground Vehicles | ParkingGroundVehicles = 1 Spot Required ...
    1 KB (126 words) - 22:06, 12 March 2024
  • | Description = Stations Military Water Vehicles | ParkingGroundVehicles = Ok ...
    1 KB (121 words) - 22:06, 12 March 2024
  • * Vehicles (ground, water, underwater, air and space) ...
    229 bytes (31 words) - 03:29, 24 May 2015
  • {{Vehicle ...asoline]] as its fuel, and holds 60 minutes worth of it. It is a very slow vehicle, and has difficulty with any steep grades. ...
    2 KB (234 words) - 02:46, 22 March 2024
  • {{HaxusNeeded|Vehicle stats needed.}} {{Vehicle ...
    1,018 bytes (126 words) - 23:21, 8 March 2024
  • * A [[Space Rocket]] vehicle. ...
    271 bytes (35 words) - 08:08, 7 May 2020
  • {{HaxusNeeded|Vehicle stats need to be checked.}} {{Vehicle ...
    1 KB (199 words) - 01:27, 20 March 2024
  • {{HaxusNeeded|Vehicle stats need to be checked.}} {{Vehicle ...
    1 KB (150 words) - 02:03, 7 March 2024
  • {{HaxusNeeded|Vehicle stats needed.}} {{Vehicle ...
    2 KB (180 words) - 17:44, 28 February 2024
  • ===Vehicles=== Each [[vehicle]] is listed, allowing control over which types of vehicle another empire's [[cities]] and [[spacecraft]] can fetch from factories. ...
    1 KB (149 words) - 09:02, 2 March 2024
  • | Name = Vehicle Factory | Picture = BVehicleFactory.png ...
    2 KB (248 words) - 12:04, 10 March 2024
  • {{HaxusNeeded|Vehicle stats need to be checked.}} {{Vehicle ...
    2 KB (212 words) - 17:31, 28 February 2024
  • [[File:Space Vehicle Launcher.png|500px|thumb|right|A space vehicle launcher runway after launch has been approved.]] ...nch_Tube|launch tube]] or [[Design_Parts#Jig,_Door|door]], and also allows vehicles that have been moved inside the ship to be launched. ...
    3 KB (448 words) - 02:58, 15 March 2024
  • {{HaxusNeeded|Vehicle stats need to be checked.}} {{Vehicle ...
    2 KB (233 words) - 19:00, 17 March 2024
  • Dark matter destroys any vehicles, NPCs, and stray items that go through a system transition. ...
    386 bytes (56 words) - 00:26, 29 March 2024
  • [[File:Space Vehicle Recovery System.png|500px|thumb|right|An example of the recovery system.]] ...cle is automatically placed in an empty [[Space_Vehicle_Parking_Spot|space vehicle parking spot]] within the spacecraft. ...
    3 KB (499 words) - 10:07, 19 April 2024
  • }}|-|Vehicle={{Commodity | Name = Vehicle<br> Transporter Module ...
    1 KB (140 words) - 03:32, 29 February 2024
  • ...to [[gasoline]] and some tools. It also enables [[vehicle]] servicing for vehicles parked within the room void ...
    953 bytes (133 words) - 09:28, 6 March 2024
  • {{HaxusNeeded|Vehicle stats need to be checked.}} {{Vehicle ...
    1 KB (187 words) - 23:34, 1 March 2024
  • {{HaxusNeeded|Vehicle stats need to be checked.}} {{Vehicle ...
    2 KB (368 words) - 20:13, 12 March 2024
  • | ParkingGroundVehicles = Ok | ParkingSpaceVehicles = Ok ...
    3 KB (293 words) - 20:37, 8 June 2020
  • Commonly used to transport personnel and [[vehicle]]s from a [[planet]]'s surface to a [[spacecraft]] in orbit and vice versa ===Vehicle Transporter=== ...
    4 KB (635 words) - 18:26, 12 March 2024
  • | Description = Makes Air and Space Vehicles | ParkingGroundVehicles = Ok ...
    3 KB (318 words) - 20:53, 29 February 2024
  • * Remote door openers on [[vehicle]]s. * [[Space_Vehicle_Recovery_System|Space vehicle recovery system]]. ...
    4 KB (687 words) - 18:27, 7 September 2020
  • {{HaxusNeeded|Vehicle stats need to be checked.}} <tabber>|-|F1={{Vehicle ...
    3 KB (404 words) - 01:45, 4 March 2024
  • | [[Space Vehicle Recovery System]] ...lighting system that guides the pilot toward the recovery system. When the vehicle enters the recovery system, it is captured and moved instantly to a vacant ...
    7 KB (1,137 words) - 04:43, 13 March 2024
  • It starts the player as a stowaway in the vehicle bay of a [[pirate]] [[spacecraft]], deep in space. Only basic clothing, a A vehicle is provided in the garage, which allows for easier exploration when exitin ...
    2 KB (366 words) - 21:21, 29 March 2024
  • ...[[Turret|turret]]s and [[Weapon Bay|weapon bays]], and weapons mounted on vehicles. Ammunition for heavy weapons is managed using the ''Ordnance'' user inte ==Vehicles== ...
    8 KB (1,217 words) - 01:30, 20 March 2024
  • ...launcher bay]]s, [[Weapon_Launcher_Turret|weapon launcher turret]]s and [[vehicle]]s. Although they are expensive and hard to mass produce, large rockets ar Large rocket units are consumed when loaded into a [[turret]] or [[vehicle]], giving it a set number of rounds. When fired from a [[Weapon_Bay|weapon ...
    3 KB (405 words) - 13:01, 24 March 2024
  • ...olor is simply an option to set visual color of [[spacecraft]] and space [[vehicle]] engine contrails. ...
    662 bytes (90 words) - 18:21, 17 February 2020
  • ...Armor reduces the severity of attacks on [[Building]]s, [[spacecraft]], [[vehicle]]s, [[creature]]s and [[item]]s. | [[Vehicle]]s ...
    2 KB (377 words) - 06:05, 27 February 2024
  • ...weapon bay]]s, [[Ballistic_Weapon_Turret|ballistic weapon turret]]s and [[vehicle]]s. Heavy arms ammunition units are consumed when loaded into a [[turret]] or [[vehicle]], giving it a set number of rounds. When fired from a [[Weapon_Bay|weapon ...
    3 KB (419 words) - 02:31, 21 March 2024
  • * [[Space_Vehicle_Launcher|Space Vehicle Launcher]] (each separately) * [[Space_Vehicle_Recovery_System|Space Vehicle Recovery System]] (each separately) ...
    8 KB (1,304 words) - 01:30, 30 March 2024
  • ...launcher bay]]s, [[Weapon_Launcher_Turret|weapon launcher turret]]s and [[vehicle]]s. Large missile units are consumed when loaded into a [[turret]] or [[vehicle]], giving it a set number of rounds. When fired from a [[Weapon_Bay|weapon ...
    3 KB (441 words) - 12:27, 13 March 2024
  • ...l_Part|mechanical part]]s, allowing manual repairs of [[spacecraft]] and [[vehicle]]s with moving parts. They are also used for in the construction of most p ...
    859 bytes (91 words) - 06:22, 21 January 2020
  • ...cts must be within sensor range. The vehicles class includes boats, ground vehicles, and aircraft such as space fighters. ...
    4 KB (626 words) - 15:33, 7 March 2024
  • * [[Vehicle]]s ...
    932 bytes (135 words) - 21:10, 22 September 2020
  • ...launcher bay]]s, [[Weapon_Launcher_Turret|weapon launcher turret]]s and [[vehicle]]s. Small rocket units are consumed when loaded into a [[turret]] or [[vehicle]], giving it a set number of rounds. When fired from a [[Weapon_Bay|weapon ...
    4 KB (482 words) - 00:13, 20 March 2024
  • ...ombs''' are used by [[Weapon_Deployment_Bay|weapon deployment bay]]s and [[vehicle]]s. They can also be used as large remote triggered explosives when placed Bombs are consumed when loaded into a [[vehicle]], giving it a set number of rounds. When fired from a [[Weapon_Bay|weapon ...
    5 KB (591 words) - 16:06, 17 March 2024
  • | Description = Stations Military Air and Space Vehicles. Boards/debarks officers, crew and troops to/from fleet spacecraft. | ParkingGroundVehicles = Ok ...
    3 KB (367 words) - 22:05, 12 March 2024
  • ...launcher bay]]s, [[Weapon_Launcher_Turret|weapon launcher turret]]s and [[vehicle]]s. Small missile units are consumed when loaded into a [[turret]] or [[vehicle]], giving it a set number of rounds. When fired from a [[Weapon_Bay|weapon ...
    4 KB (512 words) - 00:12, 20 March 2024
  • ...V]]s and 5 [[APC]]s along with a lander ship docked inside that could load vehicles in for planetary landing. The Destiny was much too large to land on [[pla | [[File:DESVehicleBay01.jpg|thumb|none|200px|Vehicle bay [[Motor_Bike|motor bike]]s.]] ...
    8 KB (1,377 words) - 01:01, 15 March 2024
  • ...ts are constructed or manufactured using commodities, including buildings, vehicles and spacecraft. * [[Spacecraft]] and [[vehicle]]s are manufactured using commodities. ...
    5 KB (774 words) - 11:30, 9 March 2024
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