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  • {{Spacecraft_Module ...pacecraft. Without a berth, it is not possible for [[NPC]]s to be aboard a spacecraft at all, in order to perform functions or their duty. ...
    5 KB (886 words) - 04:15, 14 March 2024
  • ==New Spacecraft== Clears the design space. Configures the designer for designing a spacecraft. ...
    94 KB (15,868 words) - 08:34, 10 March 2024
  • ...allows [[Space_Vehicle_Parking_Spot|space vehicle parking spot]]s to be in rooms which have no exit [[Design_Parts#Jig,_Launch_Tube|launch tube]] or [[Desi ...e vehicle, and move it to the launch zone specified in [[Spacecraft_Design|spacecraft design]], once launch is requested with the ''Request Vehicle Launch'' comm ...
    3 KB (448 words) - 02:58, 15 March 2024
  • ...which [[berth]] requests to automatically accept, and setting the name of spacecraft. Only a person in the spacecraft's [[Chain_of_Command|chain of command]] can change its policies. ...
    4 KB (687 words) - 18:27, 7 September 2020
  • ...pdate.<br>See: [http://hazeron.com/mybb/showthread.php?tid=2113 2020-01-10 Spacecraft Damage and Modules, Organ Models]}} When a [[spacecraft]] is damaged, either in combat or by the environment, it will require repai ...
    8 KB (1,304 words) - 01:30, 30 March 2024
  • It starts the player as a stowaway in the vehicle bay of a [[pirate]] [[spacecraft]], deep in space. Only basic clothing, a [[Pistol]], and one magazine of [[ ...]s to take control of the ship, or hide in the garage and wait until the [[spacecraft]] lands on a planet. ...
    2 KB (366 words) - 21:21, 29 March 2024
  • ...00 might have 30 beans of quality 200 and 45 beans of quality 125, leaving room for 25 more beans, but the total amount of beans in stock will not exceed 1 ...to recharge their capacitors and buildings will purchase electricity from spacecraft. ...
    7 KB (1,036 words) - 07:40, 2 March 2024
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