Buildings

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Construction Menu
The construction menu, with Farm selected

Buildings are essential to getting your city up and running. Every building in Shores of Hazeron can be built using either logs, lumber, stones, metal, vulcium or magmium. Some buildings may even allow you to build additional levels depending on the material used. Logs will generally only allow you to build one or two levels, lumber will allow you to build up to four levels, stone up to 8 and so on, ending with vulcium which allows you to build up to 32 levels high.

To increase the amount of levels you wish to build, simply scroll the mouse wheel or + and - keys before placing the building and a number on your mouse pointer will show how many levels will be built. Should you choose to build only a single level of a building at first, it can be expanded later on up to the maximum allowed by the construction material chosen by simply placing another of the same type of building on top of it.

Before constructing a building, you are able to see what materials are required to construct it, as well as which Commodities said building can produce. You may also choose which Commodity the building should start producing, or if it should actually produce anything at all. Note that factories and other resource-gathering buildings set to do nothing are useless, and as such they should always be producing something.

Building Destruction

Buildings can be damaged and destroyed. Military buildings have 10x the armor factors of civilian buildings made of the same building material. Hit points are based on primary construction material and the amount of that material used to construct the building. Other ancillary materials do not contribute to hit points. Spot a building to see its hit points. You must spot the actual building, not the ground at the building site.

Buildings that use no primary construction material are indestructible. i.e. Town Square, Military Flags, Mines, Logging Camps. These buildings will not report any hit points when spotted. Citizen population works to repair buildings when the city is no longer under attack. That is about 15 minutes after the last building was damaged or citizen was injured. Building repairs do not take materials, just time.

Buildings that are destroyed will appear as an imprint of the building outline on the ground, just like when it is first built, except the ground isn't textured like a construction zone.

Destroyed buildings retain information about their undestroyed condition, including all manufacturing processes. Citizens do not perform construction or manufacturing jobs at destroyed buildings. Destroyed buildings are not counted when tallying city facilities so they will not show up on the city report of buildings. Destroyed buildings do not contribute homes, jobs or fire fighting potential.

Citizens do perform construction and manufacturing jobs at damaged buildings. Buildings operate at their full potential until destroyed. The first bit of repairs conducted on a destroyed building causes it to no longer be destroyed, just heavily damaged. Damaged buildings cannot have additional levels constructed onto them. The damage must be repaired first. There is no way for a player to repair a damaged building. Damage is only repaired by citizens.

Fire

Buildings can catch fire when attacked. Probability of catching fire is based on the construction material, weapon effect, and damage inflicted in the hit. Heat/fire and electric weapon effects have a higher probability of lighting a fire. Hits have a higher probability of causing a fire as the amount of damage increases.

Once lit, a building will burn itself to the ground unless the fire is extinguished. All available Fire Stations attempt to extinguish fires. Every Fire Station level is counted. Up to 4 levels of Fire Station will be committed to fight each active fire. One citizen is needed to operate each Fire Station level to fight fires. This does not take people away from other jobs; it just limits the available Fire Station levels to the current population of the city.

Fire fighters fight fires even when the city is under attack.

Buildings continue to manufacture things and perform construction when burning.

Repairs are not performed on burning buildings. The fire must be extinguished first.

There is no way for a player to put out a burning building. Fires are only fought by citizens using Fire Stations.

Jobs utilization

The section has been moved to it's own page for better readability.

List of Buildings

For a full list of all buildings. See the Category:Buildings page.

Image Name Max
Levels
Log
Level/Max
Lumber
Level/Max
Stone
Level/Max
Metal
Level/Max
Magmium
Level/Max
Vulcium
Level/Max
Aircraft Factory 1 48750
48750
32500
32500
65000
65000
97500
97500
130000
130000
162500
162500
Airport Repair Shop 2 13125
26250
8750
17500
17500
35000
26250
52500
35000
70000
43750
87500
Airport Terminal 1 28125
28125
18750
18750
37500
37500
56250
56250
75000
75000
93750
93750
Apartment 32 7500
240000
5000
160000
10000
320000
15000
480000
20000
640000
25000
800000
Arena 1 18750
18750
12500
12500
25000
25000
37500
37500
50000
50000
62500
62500
Armorer 8 22500
180000
15000
120000
30000
240000
45000
360000
60000
480000
75000
600000
Bakery 8 9375
75000
6250
50000
12500
100000
18750
150000
25000
200000
31250
250000
Bank 32 11250
360000
7500
240000
15000
480000
22500
720000
30000
960000
37500
1200000
Biodome 1 7500
7500
5000
5000
10000
10000
15000
15000
20000
20000
25000
25000
Brewery 8 18750
150000
12500
100000
25000
200000
37500
300000
50000
400000
62500
500000
Broker 32 15000
480000
10000
320000
20000
640000
30000
960000
40000
1280000
50000
1600000
Cantina 32 5625
180000
3750
120000
7500
240000
11250
360000
15000
480000
18750
600000
File:BCapital.png
Capital 32 15000
480000
10000
320000
20000
640000
30000
960000
40000
1280000
50000
1600000
Carpenter 8 9375
75000
6250
50000
12500
100000
18750
150000
25000
200000
31250
250000
Casino 32 15000
480000
10000
320000
20000
640000
30000
960000
40000
1280000
50000
1600000
Church 32 4500
144000
3000
96000
6000
192000
9000
288000
12000
384000
15000
480000
Clothing Factory 8 22500
180000
15000
120000
30000
240000
45000
360000
60000
480000
75000
600000
Coal Power Plant 4 46875
187500
31250
125000
62500
250000
93750
375000
125000
500000
156250
625000
Computer Factory 8 48750
390000
32500
260000
65000
520000
97500
780000
130000
1040000
162500
1300000
Condominium 32 7500
240000
5000
160000
10000
320000
15000
480000
20000
640000
25000
800000
Design Studio 16 11250
180000
7500
120000
15000
240000
22500
360000
30000
480000
37500
600000
Distillery 8 18750
150000
12500
100000
25000
200000
37500
300000
50000
400000
62500
500000
Electronics Factory 8 48750
390000
32500
260000
65000
520000
97500
780000
130000
1040000
162500
1300000
Explosives Factory 8 48750
390000
32500
260000
65000
520000
97500
780000
130000
1040000
162500
1300000
Farm 2 11250
22500
7500
15000
15000
30000
22500
45000
30000
60000
37500
75000
Fire Station 4 9375
37500
6250
25000
12500
50000
18750
75000
25000
100000
31250
125000
Gasoline Power Plant 4 45000
180000
30000
120000
60000
240000
90000
360000
120000
480000
150000
600000
Grist Mill 8 22500
180000
15000
120000
30000
240000
45000
360000
60000
480000
75000
600000
Grocery 32 5625
180000
3750
120000
7500
240000
11250
360000
15000
480000
18750
600000
Hangar 1 37500
37500
25000
25000
50000
50000
75000
75000
100000
100000
125000
125000
Hospital 32 15000
480000
10000
320000
20000
640000
30000
960000
40000
1280000
50000
1600000
House 4 3750
15000
2500
10000
5000
20000
7500
30000
10000
40000
12500
50000
Hydroelectric Power Plant 4 52500
210000
35000
140000
70000
280000
105000
420000
140000
560000
175000
700000
Hydrogen Power Plant 4 50625
202500
33750
135000
67500
270000
101250
405000
135000
540000
168750
675000
Jeweler 8 5625
45000
3750
30000
7500
60000
11250
90000
15000
120000
18750
150000
Logging Camp 2 n/a n/a n/a n/a n/a n/a
Lumber Mill 8 22500
180000
15000
120000
30000
240000
45000
360000
60000
480000
75000
600000
Machine Shop 8 37500
300000
25000
200000
50000
400000
75000
600000
100000
800000
125000
1000000
Meat Processing Plant 8 22500
180000
15000
120000
30000
240000
45000
360000
60000
480000
75000
600000
Military Flag 1 n/a n/a n/a n/a n/a n/a
Military Guard Tower 1 37500
37500
25000
25000
50000
50000
75000
75000
100000
100000
125000
125000
Military Shield Generator 1 75000
75000
50000
50000
100000
100000
150000
150000
200000
200000
250000
250000
Military Weapon System 1 82500
82500
55000
55000
110000
110000
165000
165000
220000
220000
275000
275000
Mine 4 n/a n/a n/a n/a n/a n/a
Munitions Factory 8 48750
390000
32500
260000
65000
520000
97500
780000
130000
1040000
162500
1300000
Natural Gas Power Plant 4 43125
172500
28750
115000
57500
230000
86250
345000
115000
460000
143750
575000
Nuclear Power Plant 4 56250
225000
37500
150000
75000
300000
112500
450000
150000
600000
187500
750000
Observatory 1 13125
13125
8750
8750
17500
17500
26250
26250
35000
35000
43750
43750
Orchard 2 11250
22500
7500
15000
15000
30000
22500
45000
30000
60000
37500
75000
Park 1 n/a n/a n/a n/a n/a n/a
Pharmaceutical Lab 8 22500
180000
15000
120000
30000
240000
45000
360000
60000
480000
75000
600000
Plastics Factory 8 48750
390000
32500
260000
65000
520000
97500
780000
130000
1040000
162500
1300000
Police Station 4 7500
30000
5000
20000
10000
40000
15000
60000
20000
80000
25000
100000
Refinery 8 31875
255000
21250
170000
42500
340000
63750
510000
85000
680000
106250
850000
Retail Store 32 7500
240000
5000
160000
10000
320000
15000
480000
20000
640000
25000
800000
File:BRoadConcrete.bmp
Road 1 n/a n/a n/a n/a n/a n/a
Rocket Motor Factory 8 48750
390000
32500
260000
65000
520000
97500
780000
130000
1040000
162500
1300000
Ship Yard 1 67500
67500
45000
45000
90000
90000
135000
135000
180000
180000
225000
225000
Smelter 8 33750
270000
22500
180000
45000
360000
67500
540000
90000
720000
112500
900000
Solar Power Plant 4 33750
135000
22500
90000
45000
180000
67500
270000
90000
360000
112500
450000
Spacecraft Factory 1 48750
48750
32500
32500
65000
65000
97500
97500
130000
130000
162500
162500
Sugar Mill 8 22500
180000
15000
120000
30000
240000
45000
360000
60000
480000
75000
600000
Textile Mill 8 22500
180000
15000
120000
30000
240000
45000
360000
60000
480000
75000
600000
Town Square 1 n/a n/a n/a n/a n/a n/a
Treatment Plant 4 18750
75000
12500
50000
25000
100000
37500
150000
50000
200000
62500
250000
University 8 11250
90000
7500
60000
15000
120000
22500
180000
30000
240000
37500
300000
Vehicle Factory 1 48750
48750
32500
32500
65000
65000
97500
97500
130000
130000
162500
162500
Warehouse 1 7500
7500
5000
5000
10000
10000
15000
15000
20000
20000
25000
25000
Weapon Smith 8 22500
180000
15000
120000
30000
240000
45000
360000
60000
480000
75000
600000
Well 2 3750
7500
2500
5000
5000
10000
7500
15000
10000
20000
12500
25000
Wharf 1 31875
31875
21250
21250
42500
42500
63750
63750
85000
85000
106250
106250
Wind Power Plant 4 28125
112500
18750
75000
37500
150000
56250
225000
75000
300000
93750
375000
Winery 8 22500
180000
15000
120000
30000
240000
45000
360000
60000
480000
75000
600000
Zoo 1 18750
18750
12500
12500
25000
25000
37500
37500
50000
50000
62500
62500