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| [[Category:Science]]
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| Each empire that has a [[Empire_Capital_City|capital city]] maintains a treasury. The treasury grows through taxation. The treasury shrinks by paying out rewards and by conducting research and development. An empire with no capital does not accumulate a treasury.
| | '''Poison''' may refer to: |
| | | * The [[Health#Afflictions|health affliction]] |
| The treasury is reported as a Government Account balance in the [[City_Report|city report]] of each [[city]] that has a [[bank]]. Income and expenses of the treasury are shown on the city report. | | * The [[City_Event#Poison|city event]] |
| | | * The [[Damage_Type|damage type]] |
| Taxes are set by the emperor using the Governance (F10) window. An empire with no capital cannot levy taxes. Three kinds of taxes can be set.
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| {| class="wikitable"
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| |+ Types Tax
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| | Income tax || Collected on all income earned by citizens employed in empire cities. Each employed citizen earns 25¢ per city report period. Income tax is also collected on rewards paid out to players, at the time the debt is redeemed.
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| | Sales tax || Collected periodically from every city based on the income spent by its population. Sales tax is also collected on commodity sell transactions, such as when a player sells items at the retail store or when a player sells cargo to cities or other players.
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| | Subsidy tax || Collected when cargo is sold from a subsidized [[spacecraft]]. Subsidized spacecraft are manufactured automatically at spacecraft factories. Privately-owned spacecraft are not subject to subsidy tax. Privately-owned spacecraft are purchased at spacecraft factories using cash.
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| Taxes accumulate in the city coffers. Once per day, a portion of each city's accumulated taxes are remitted to the empire for deposit into the treasury. When a city is captured, the daily tax revenues that have accumulated and the private funds of the local citizens are split between the conquering players present in the city.
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| Rewards are established by the emperor. Many different rewards may be posted. These are listed on the Governance (F10) window. As members of an empire earn rewards, a debt is accrued to them by their empire. This debt is collected by visiting a bank that is owned by the empire. There the debt can be redeemed for [[cronodollar]]s if the bank has the money in its government account. Income tax is collected off government debt when it is redeemed, at the current income tax rate of the empire.
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