Road and Village: Difference between pages

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[[file:RoadConstruction.png|thumb|right|150px|Construction window's roads category.]]
[[File:Village.png|thumb|200px|right|A common village.]]
A village is a type of primitive settlement that consists of [[tepee]]s around a [[fire]] and a number of indigenous people.


Roads are required to place [[building]]s within [[cities]]. The type of road makes no difference to the city once constructed, and buildings even function fine if the roads are removed afterwards.
They can spawn randomly on any [[habitable]] world with an [[Indigenous Population]].


After placing a road, the next road is started from the end of the previous road. This can be canceled by pressing the <code>space</code> key or re-selecting the road type in the construction window.
There can also be a ''starter village'', which is not random.


Roads in general require little labor to build, but slabs take additional labor to level the ground. Roads can be placed next to unfinished roads.
==Village Spawning==
===Starter Village===
When a new avatar spawns using the ''Reach for the Stars'' [[Avatar_Creation#Spawn_Type|spawn type]], they will start in a village.


===Road Slab===
The village works as a kind of safe haven until the avatar is ready to go off on their own.
Road slabs, also simply known as ''slabs'', are a move wide version of a road. They flatten the terrain to be even, elevating the terrain to the starting point of placement.


Road slabs are used for construction of [[vehicle]]s and [[spacecraft]], as well as functioning as an airport landing strip.
The avatar will be [[Spawning#Spawn_Tieing|spawn tied]] to the village, causing the avatar to respawn in the village after death. This will last until the avatar has founded their first [[city]].


In order to make a road slab, use the mouse wheel or arrow keys while placing a road to toggle between road and road slab placement.
'''Note:''' If you picked ''The Savage State'' [[Avatar_Creation#Spawn_Type|spawn type]], you can still encounter a random village when starting if the world contains an [[Indigenous Population]].  


Road slabs prevent spacecraft with an [[officer]] or captain from environmental [[decay]] damage.
===Random Spawns===
If the world contains an [[Indigenous Population]], villages can randomly spawn near an [[avatar]] as a random encounter.


==Dirt Road==
There can only be one village on a world at a time, but the village may "move" to where the avatar is if it is too far away.
{{Building
| Name = Dirt Road
| Picture = BRoadDirt.png
| Placement = Land near [[Road]] or [[Town Square]]
| MaxLevel = 1
| Jobs = 0
| Materials =
| Tools =
| Speedup =
* [[Shovel]]
* [[SUV]]
* [[Electricity]]
* [[Computer]]
}}
Dirt roads require no materials and no tools. They only require labor to build. Therefore, these are usually the first roads used in a new [[city]]. Dirt roads are also thinner, making them some times fit where other roads can't.


Because the dirt roads aren't as wide as the other road types, it can become difficult to upgrade to another type of road later. This has lead to some people refusing to use dirt roads altogether, expect in some minor places. Dirt road is also the only road type to not have lamp posts.
==Villagers==
The villagers are part of the [[Indigenous_Population|indigenous population]] that live in the villages.


Dirt road slabs are however the same width as all other road slabs, so there is no worry about that apart from the aesthetics.
Talking with villagers can give small facts about their [[world]], such as interesting landmarks or present [[cities]].


<br>
===Healer===
A village also have an healer standing near the [[campfire]]. When talking with a healer, the healer will inspect your health and bandage any wounds you may have. The healer can also cure [[poison]].


<br>
===Elder===
The village elder normally reside in one of the village [[tepee]]s.


<br>
===Stargazer===
''Only applies to Reach for the Stars''<br>
The stargazer can be found at the outskirts of the village, staring up at the stars.


<br>
Talking with the stargazer can confirm the presence of an [[asteroid]].


<br>
===Trading===
[[File:TradeBarter.png|frame|300px|none|Bartering for some [[Leather_Armor|leather armor]].]]
The villagers may have primitive equipment and tools for sale, but they will not take money, they will only trade for other [[commodities]] of equal or greater value.


<br>
For more information, see the [[Trade]] page.


<br>
==Stance==
Villages start out by being neutral to everyone. [[Avatar]]s develop a reputation with a village that affects how villagers react to them, including attacking them on sight if they have been deemed as enemy.


<br>
They will also remember those who have done them harm, so it is best not to attack them without superior weaponry and alternatives for survival.


<br>
Their hatred toward enemies wears off over time. Actions by the avatar, such as killing wild [[animal]]s and healing villagers, improves reputation with them.


<br>
[[Category:Life]]
 
[[Category:Science]]
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==Concrete Road==
{{Building
| Name = Concrete Road
| Picture = BRoadConcrete.png
| Placement = Land near [[Road]] or [[Town Square]]
| MaxLevel = 1
| Jobs = 0
| Materials =
* 1* [[Stone]]
<nowiki>*</nowiki> Multiplied the length
| Tools =
| Speedup =
* [[Shovel]]
* [[SUV]]
* [[Electricity]]
* [[Computer]]
}}
Concrete roads are a common road type, mostly second only to [[#Dirt_Road|dirt road]]s because of their [[stone]] construction cost.
 
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==Asphalt Road==
{{Building
| Name = Asphalt Road
| Picture = BRoadAsphalt.png
| Placement = Land near [[Road]] or [[Town Square]]
| MaxLevel = 1
| Jobs = 0
| Materials =
* 1* [[Oil]]
<nowiki>*</nowiki> Multiplied the length
| Tools =
| Speedup =
* [[Shovel]]
* [[SUV]]
* [[Electricity]]
* [[Computer]]
}}
Asphalt roads are exactly like [[#Concrete_Road|concrete road]]s, except they are darker in color and require [[oil]] to build instead of [[stone]]. They however cannot be built in the super hot environments found on [[planet]]s in the inferno [[Orbit_Zone|orbit zone]].
 
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==Pressurized Road==
{{Building
| Name = Pressurized Road
| Picture = BRoadPressurized.png
| Placement = Land near [[Road]] or [[Town Square]]
| MaxLevel = 1
| Jobs = 0
| Materials =
* 1* [[Electronic Part]]
* 1* [[Metal]]
* 1* [[Plastic]]
* 1* [[Stone]]
<nowiki>*</nowiki> Multiplied the length
| Tools =
* [[Soldering Iron]]
* [[Glue Gun]]
* [[Shovel]]
| Speedup =
* [[SUV]]
* [[Electricity]]
* [[Computer]]
}}
Pressurized roads are most commonly used only in harsh environments, such as on [[moon]]s and other uninhabitable [[world]]s. The pressurized enclosure protects against harsh environments, allowing people to move around without [[Environment_Suit|environment suit]]s. Pressurized roads are not required in anyway, they are mostly used for convince or aesthetic purposes.
 
[[Category:Buildings]]

Revision as of 00:19, 25 February 2024

A common village.

A village is a type of primitive settlement that consists of tepees around a fire and a number of indigenous people.

They can spawn randomly on any habitable world with an Indigenous Population.

There can also be a starter village, which is not random.

Village Spawning

Starter Village

When a new avatar spawns using the Reach for the Stars spawn type, they will start in a village.

The village works as a kind of safe haven until the avatar is ready to go off on their own.

The avatar will be spawn tied to the village, causing the avatar to respawn in the village after death. This will last until the avatar has founded their first city.

Note: If you picked The Savage State spawn type, you can still encounter a random village when starting if the world contains an Indigenous Population.

Random Spawns

If the world contains an Indigenous Population, villages can randomly spawn near an avatar as a random encounter.

There can only be one village on a world at a time, but the village may "move" to where the avatar is if it is too far away.

Villagers

The villagers are part of the indigenous population that live in the villages.

Talking with villagers can give small facts about their world, such as interesting landmarks or present cities.

Healer

A village also have an healer standing near the campfire. When talking with a healer, the healer will inspect your health and bandage any wounds you may have. The healer can also cure poison.

Elder

The village elder normally reside in one of the village tepees.

Stargazer

Only applies to Reach for the Stars
The stargazer can be found at the outskirts of the village, staring up at the stars.

Talking with the stargazer can confirm the presence of an asteroid.

Trading

Bartering for some leather armor.

The villagers may have primitive equipment and tools for sale, but they will not take money, they will only trade for other commodities of equal or greater value.

For more information, see the Trade page.

Stance

Villages start out by being neutral to everyone. Avatars develop a reputation with a village that affects how villagers react to them, including attacking them on sight if they have been deemed as enemy.

They will also remember those who have done them harm, so it is best not to attack them without superior weaponry and alternatives for survival.

Their hatred toward enemies wears off over time. Actions by the avatar, such as killing wild animals and healing villagers, improves reputation with them.