Avatar and Spacecraft Respawn: Difference between pages

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Avatars are characters that are controlled directly by players.
{{Revision|1=Need to read the in-game text more, it may contain more information that I am missing.<br>- [[User:Deantwo|Deantwo]] ([[User_talk:Deantwo|talk]]) 13:51, 28 October 2016 (MDT)}}


Avatars are a type of higher being. All other sentient life looks up to avatars because of their independence and free will. Avatars have a number of special abilities such as [[spawning]] after death and the [[Recall Home]] ability.
[[File:AirportrepairshopStasisUI.png|thumb|right|Pulling a spacecraft out of the stasis dimension requires skilled mechanics.]]


==DNA==
When a [[spacecraft]] is destroyed while an [[avatar]] holds the captain's berth or an officer berth, it is saved in stasis. A spacecraft in stasis can then be respawned later if the avatar doesn't release the [[berth]].
The [[DNA]] of an avatar determines the avatar's [[health]] and abilities.


==Ownership Transfer==
==Stasis State==
It is possible to give an avatar to another player. While logged in on the avatar, right-click a [[comm]] message from the other player and select "Offer <your avatar's name> to be <other avatar's name>'s Avatar" context menu option. When the other player has accepted the transfer, and they have a free avatar slot on their [[account]], you will be sent to a loading screen and logged out of the avatar.
Cargo, crew, and vehicles on board the [[spacecraft]] are lost. But all items on [[Static_Display|static display]] will stay intact. The subsystems on board the spacecraft will keep any upgrades installed via [[Spacecraft_Upgrading|spacecraft upgrading]].


The avatar transfer is instant, but list of avatars on the [[Bio]] window (<code>F8</code>) might need to be updated by clicking the "refresh avatars" button.
==Repawning==
To respawn a spacecraft from stasis, an [[avatar]] holding an officer berth needs to go to an [[Airport_Repair_Shop|airport repair shop]] and use the ''City'' (<code>F10</code>) window's ''Repair Shop'' tab.


==Procreation==
It is however not possible to respawn a spacecraft that was lost in the non-PvP zone in the PvP zone, and vise versa.
Avatars and citizens can procreate if their biology is sexually compatible with their mate. To be sexually compatible, both mates must be of the same [[phylum]], same [[Ecological_Role|ecological role]], and compatible [[gender]]s.


For more information, see the [[Procreation]] page.
==Minimum Damage==
When a [[spacecraft]] is recalled from stasis it will have most of the damage it had at the time of destruction, but some of the critical systems are repaired to a minimum operating state: all [[:Category:Consoles|control consoles]], [[Maneuver_Drive|maneuver drive]] and [[Power_Plant_(Subsystem)|power plant]] repaired up to 95% damaged if worse, one [[Life_Support|life support]] unit repaired if none are functioning.


==Lineage==
[[Category:Guides]]
Avatars are affected by their lineage. Lineage of avatars falls into three categories: demiavatar, avatar, and highborn.
[[Category:Spacecraft]]
 
{| class="wikitable"
|+ Child lineage depending on parents
|-
!
! Citizen
! Demiavatar
! Avatar
! Highborn
|-
! Citizen
| Citizen
| Demiavatar
| Demiavatar
| Demiavatar
|-
! Demiavatar
| Demiavatar
| Demiavatar
| Demiavatar
| Demiavatar
|-
! Avatar
| Demiavatar
| Demiavatar
| Highborn
| Highborn
|-
! Highborn
| Demiavatar
| Demiavatar
| Highborn
| Highborn
|}
 
===Avatar===
A regular avatar. These avatars are created in the game universe in response to a player starting a new avatar, to create a new [[empire]] or join an existing empire. All new players start as regular avatars.
 
When an avatar uses the [[Recall Home]] ability, the trance ranges from 15 to 45 seconds before the transition occurs.
 
Avatars are greeted by Targoss when they enter the Universe. Targoss is a character in a [[Getting Started|short introductory story]] that teaches new players the basics of the user interface.
 
===Highborn===
An avatar is highborn if each of its parents is an avatar or highborn. Highborn are distinguished as native avatars, born into the game universe, unlike regular avatars who are decanted in a laboratory.
 
Highborn avatars have the shortest [[Recall Home]] trance, ranging from 5 to 15 seconds.
 
Highborn avatars are not greeted by Targoss when they enter the Universe.
 
Highborn avatars do not leave a carcass when their body dies.
 
===Demiavatar===
An avatar with a [[citizen]] in its ancestry is a demiavatar. This begins when a female avatar becomes impregnated by a citizen, or a female citizen becomes impregnated by an avatar; her child is born a demiavatar. Children whose father or mother is a demiavatar are born demiavatars. Demiavatars have some of the traits of citizens.
 
Demiavatars do not disappear from the game universe when the player logs off. They do disappear from the game universe when they have not been on line in the past 30 days. In that case, they do not die; they remain invisible until the player logs back on, just like a regular avatar.
 
When not logged on, the demiavatar acts very much like an [[NPC|AI controlled]] citizen. If it has a berth on a [[spacecraft]], it fills the role of whatever type of [[berth]] it holds, including [[officer]]. When holding an officer berth or the captain's berth, it acts like an NPC officer while in its offline state.
 
Chain of command permits selection and issuance of orders to the demiavatar. Orders are issued using the [[Unit Orders]] (Shift+F3) window.
* A demiavatar without a berth is not in anyone's chain of command.
* A demiavatar holding captain's berth is not in anyone's chain of command.
* A demiavatar is in chain of command of captain and all officers of their assigned spacecraft.
* A demiavatar passenger is in the chain of command of all crew of their assigned spacecraft.
 
When commanding a ship, demiavatars send ship logs and contact logs by mail like NPC officers. They only send these logs to the captain of their assigned spacecraft and to them self, so the owning player can access them.
 
When using the [[Recall Home]] ability, demiavatars have the longest trance ranging from 30 to 45 seconds.
 
Demiavatars are not immortal. While they can recall home, like other avatars, they do not [[Spawning|respawn]] when killed. Death of demiavatars is permanent and they are removed from the player's login account when they die.
 
Dying demiavatars send a mail to its mother and father before death befalls it. The mail is also sent to the captain and officers, if the demiavatar holds a berth aboard a spacecraft.
 
Demiavatars drop an officer log item when they die, just like a NPC officer, if they are holding a captain or officer berth.
 
Demiavatars are not greeted by Targoss when they enter the Universe.
 
[[Category:Science]]
[[Category:Life]]
[[Category:Creatures]]

Latest revision as of 06:06, 27 February 2024

This section is in need of revision.
Please help improve it or discuss these issues on the talk page.
The reason given is: Need to read the in-game text more, it may contain more information that I am missing.
- Deantwo (talk) 13:51, 28 October 2016 (MDT)
Pulling a spacecraft out of the stasis dimension requires skilled mechanics.

When a spacecraft is destroyed while an avatar holds the captain's berth or an officer berth, it is saved in stasis. A spacecraft in stasis can then be respawned later if the avatar doesn't release the berth.

Stasis State

Cargo, crew, and vehicles on board the spacecraft are lost. But all items on static display will stay intact. The subsystems on board the spacecraft will keep any upgrades installed via spacecraft upgrading.

Repawning

To respawn a spacecraft from stasis, an avatar holding an officer berth needs to go to an airport repair shop and use the City (F10) window's Repair Shop tab.

It is however not possible to respawn a spacecraft that was lost in the non-PvP zone in the PvP zone, and vise versa.

Minimum Damage

When a spacecraft is recalled from stasis it will have most of the damage it had at the time of destruction, but some of the critical systems are repaired to a minimum operating state: all control consoles, maneuver drive and power plant repaired up to 95% damaged if worse, one life support unit repaired if none are functioning.