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2019-07-02 Signal Detection
#12
(07-16-2019, 06:31 PM)Vectorus Wrote: If a system produces no warp signature during the hourly cycle, but it previously produced one, it should emit a signal decaying by 1 in strength each hour until gone. If I warp out of an empty system at warp 9, the next hour it will emit a signal of 8 etc. This would make it easier to trace hit-and-run raiders across the sky without making it any easier to remorselessly track down defenseless cities.

Unless the attacker is traveling through a few sectors in a straight line, it is impossible to follow them anyway. Remember that the "warp signature" is only for the system your ship is in, and you only change system when you change sector or stop.

Might be worth it to cause warp signature to be applied to the nearest star, rather than the system the ship is in. Or even better, something entirely different.
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Messages In This Thread
2019-07-02 Signal Detection - by Haxus - 07-02-2019, 11:43 PM
RE: 2019-07-02 Signal Detection - by Mr. Mortius - 07-03-2019, 02:43 AM
RE: 2019-07-02 Signal Detection - by resonkinetic - 07-03-2019, 04:57 AM
RE: 2019-07-02 Signal Detection - by Deantwo - 07-03-2019, 05:52 AM
RE: 2019-07-02 Signal Detection - by Mr. Mortius - 07-03-2019, 06:31 AM
RE: 2019-07-02 Signal Detection - by Deantwo - 07-03-2019, 09:41 AM
RE: 2019-07-02 Signal Detection - by Deantwo - 07-03-2019, 02:46 PM
RE: 2019-07-02 Signal Detection - by AnrDaemon - 07-03-2019, 03:28 PM
RE: 2019-07-02 Signal Detection - by Deantwo - 07-03-2019, 05:13 PM
RE: 2019-07-02 Signal Detection - by Vectorus - 07-16-2019, 06:31 PM
RE: 2019-07-02 Signal Detection - by Deantwo - 07-16-2019, 07:32 PM
RE: 2019-07-02 Signal Detection - by Vooker525 - 07-17-2019, 11:13 AM
RE: 2019-07-02 Signal Detection - by Vectorus - 07-17-2019, 12:58 PM
RE: 2019-07-02 Signal Detection - by AnrDaemon - 07-18-2019, 01:15 PM
RE: 2019-07-02 Signal Detection - by Deantwo - 07-18-2019, 08:58 PM

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