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Poll: Should building Quality of Operation be removed?
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Keep building Quality of Operation unchanged.
18.18%
2 18.18%
Eliminate building Quality of Operation.
81.82%
9 81.82%
Total 11 vote(s) 100%
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Nerf Building Quality Progression

#37
(09-18-2018, 01:35 PM)Haxus Wrote: What if the quality size progression was removed from spacecraft? What if somebody built a Q1 Death Star?
Then anybody would be able to kick it out of the sky with a knife and a jetpack.
Is there a problem?

Quote:Then a new player is closer to starting on an even footing with existing empires. They would still have to discover and gather materials and develop patents.
Yes.

(09-18-2018, 03:19 PM)Haxus Wrote: These manufacturing processes, all patents, do not consume anything that determines the final Q of the patent. The resulting patent Q is determined by the Q of the university.

<list of harvesting patents>

The solution would be to make a requirement of their natural resource material. e.g. The Adamantite patent would have to consume a chunk of adamantite.
Why not just remove them? They are doing nothing.
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Messages In This Thread
Nerf Building Quality Progression - by Haxus - 09-17-2018, 06:25 PM
RE: Nerf Building Quality Progression - by Haxus - 09-17-2018, 06:34 PM
RE: Nerf Building Quality Progression - by Haxus - 09-17-2018, 09:26 PM
RE: Nerf Building Quality Progression - by Haxus - 09-17-2018, 09:29 PM
RE: Nerf Building Quality Progression - by Haxus - 09-18-2018, 01:35 PM
RE: Nerf Building Quality Progression - by Haxus - 09-18-2018, 02:16 PM
RE: Nerf Building Quality Progression - by Haxus - 09-18-2018, 03:19 PM
RE: Nerf Building Quality Progression - by Haxus - 09-18-2018, 09:08 PM
RE: Nerf Building Quality Progression - by Haxus - 09-18-2018, 09:09 PM
RE: Nerf Building Quality Progression - by AnrDaemon - 09-19-2018, 11:46 AM
RE: Nerf Building Quality Progression - by Haxus - 09-19-2018, 04:25 PM
RE: Nerf Building Quality Progression - by Trusin - 10-09-2018, 07:32 PM
RE: Nerf Building Quality Progression - by Haxus - 09-19-2018, 08:17 PM

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