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Request: Increase file size for ships

#7
(05-25-2023, 01:05 PM)Celarious Wrote:
(05-25-2023, 11:49 AM)Rockinsince87 Wrote:
(05-25-2023, 11:01 AM)Celarious Wrote: Yep, new designer = simple interior only, just look at the Atlantis, most of the effort goes into the exterior hull
The "new designer = simple interior only" is artificial only at the moment. That interior in the gif I posted took me an hour or two to make inside of the designer using only the tools inside of the designer without any outside tools or programs, and it renders flawlessly when testing.

It's kind of an obvious thing to do, once the game goes public players are going to want to make detailed designs. If they run into this limit that will hurt the game tremendously.

Am I really asking too much? Just let the creators create.

It's not artificial because you breached the filesize limit, and also because Haxus has instructed us to only make simple cubic voids because collision calculation is expensive
If anything, the highly detailed interior decoration is artificial, and it feels like the game isn't really designed for those

It's all just mesh. The voids are literally rectangles that I keep one or two tenths of a meter away from the mesh's to prevent clipping so the details have nothing nothing to do with collision. The AI have no issues pathing the design currently demonstrated. See this design I can build without issues, it's under the limit, the constitution class in the picture thread...yeah...to big... but the AI can path that one too no issues and I'm designing this on a 10 year old computer.  

I do agree it's artificial because it is, literally every game's details are artificial and server no purpose but to provide art and immersion.
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RE: Request: Increase file size for ships - by Rockinsince87 - 05-25-2023, 01:21 PM

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