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06-22-2022, 01:47 AM
(This post was last modified: 06-22-2022, 01:47 AM by Tipper.)
Hello,
Is there a way I can make a ship design in a manner that doesn't result in me sticking to the roof and suffocating in the ship I'm making? It seems to be a persistent problem with only some of the ships I use and the one I'm making is also having this problem.
I'm guessing theres some way to make the room voids better so this doesn't happen, but I haven't figured it out yet.
Any veteran ship designers know how to fix this issue?
Thanks,
Tipper
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Sticking to the roof? What do you mean? You mean when you try to walk on top of the ship? Pictures might help a lot in explaining what you mean.
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So when I'm in a room void in the ship - if I jump up until I hit the roof, I would get "stuck" to the roof and I wouldn't fall down. After a couple seconds I start to suffocate. Recalling home gets me unstuck, else I'd die.
I'll try to post a gif/video later when I get back to the house, though considering I've had this issue pretty often, I imagine I can't be the first one to see it.
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I just wanted to provide an update post, since I've slammed my head into the wall and figured out a solution to the problem.
If you want to avoid sticking to the roof while jumping, you can create a barrier at the very top of the room void that extend up past the top of the room itself. This prevents the player from getting jammed out-of-bounds.
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It seems this should be done by the engine automatically, no?
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06-25-2022, 01:32 PM
(This post was last modified: 06-25-2022, 02:52 PM by Deantwo.)
Still seems like a weird issue. I haven't had that issue in other ships, so it might just be the way you designed your ship?
Is the room void maybe very close to the edge of the hull or something?
A room void can't be inside-out, right?
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Sounds like you had the grid pointed the wrong way when creating the room
I plan on living forever ..so far so good!