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Atmodive Rework

#3
Sure, that could be easier. Though I do like the idea of there being an element of chance and skill, rather than a flat 90% damage outcome. Either way, the point is that they would not be uniformly fatal - whatever works best for the servers.
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Messages In This Thread
Atmodive Rework - by Vectorus - 11-16-2020, 07:39 PM
RE: Atmodive Rework - by Deantwo - 11-16-2020, 10:43 PM
RE: Atmodive Rework - by Vectorus - 11-17-2020, 10:52 AM
RE: Atmodive Rework - by RawrDotFlac - 11-17-2020, 09:56 PM
RE: Atmodive Rework - by jakbruce2012 - 11-18-2020, 02:14 AM

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