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Crew Overshoot when Walking

#7
Perhaps it would be relatively easy to give them the ability to produce more minute control inputs? It honestly kindof resembles me trying to move while lagging, and the AI seems to be trying to use the same control system. There seems to be a minimum movement pulse you can produce, allowing them to basically do 10% of a key press or whatnot in a calculated fashion to take them right where they need to be might be a good idea.
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Crew Overshoot when Walking - by Vectorus - 11-16-2020, 11:28 AM
RE: Crew Overshoot when Walking - by AnrDaemon - 11-17-2020, 03:41 PM
RE: Crew Overshoot when Walking - by Vectorus - 11-17-2020, 04:46 PM
RE: Crew Overshoot when Walking - by QuakeIV - 04-09-2022, 01:56 AM
RE: Crew Overshoot when Walking - by AnrDaemon - 04-14-2022, 11:54 AM

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