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Last issue I had was a factory that only had space for 350 units
I plan on living forever ..so far so good!
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If a buildings production line limit is set to 0 (infinite) it can fill up it's inventory/storage to the point where it can't create any more goods, at this point the production line will stop mining with the "Inventory Full" tag.
*However, this tag never gets cleared when goods are removed from the buildings inventory, so you can have eg a mine with nothing in it, and the production line still not producing due to "Inventory Full". *
This can bring your whole economy to a grinding halt.
This does not appear to be a problem if you set a limit below the buildings storage limit.
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I'm suprised more people are not complaining about this. it's kind of screwing my economy over.
fore example,
I have a habiltible world that is making electronic products.
The world has low quality minerals, so I've only got one small mine on the mineral source near the city, this mine has 306 storage.
so I set it to only stock 300 units.
however after being at an inferno planet, trying to build a new colony, I'm suddenly stuck without electrical parts. again.
so back at the Habitible world and looking at the mine again:
it's got 7 'workshops' mining minerals, so it mines 250 so it hits the maximum amount the mine can store even though Ive restricted the storage.
I have to set the storage to ~50 or it'll get stuck again.
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I haven't complained because it hasn't happened to me. My production lines that get "inventory full" continue to produce once the inventory is not full. Maybe it affects people inconsistently?
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That's very strange, mine get stuck at full and stop producing and stay stopped even when the inventory has been compleatly cleared, either by the industry taking items or by the avatar taking or dumping them.
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Having the same issue here. All power plants I built on a colony refuse to produce electricity because "inventory full", even though the reserves are almost empty and all the processes that require electricity are failing to run. Yes, there's enough battery in the city, and I've tried multiple different power plant types like hydrogen and nuclear and all are failing. This makes it impossible to create colonies
What even