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2018-08-09 Building Codes, Town Square Nerf, Lunar Farming, City Founder

#7
(08-09-2018, 07:18 PM)Slaxx Wrote:
Quote:Large homes are more favorable than small homes.

so whats the difference between those homes?



also question, why do you slowly fade out old construction?
why not just disable it alltogether?

less complicated for you.

Probably because people have invested time and money into developing old cities and Haxus realizes that? I’ve played this universe since it started, with a three month break after Syndicate reached one million population then left. That’s $330 I could have spent on 5-6 triple A games, 16-33 indie games, or time I could have spent playing free games. The effort to keep the old cities around while encouraging the new ones is appreciated, even if it’s not the absolute least complicated option. Old cities have their code more or less perfectly worked out too, no reason to change them if they still work. Preventing construction of new old cities will slowly transition things over to the new system without major disruptions. Old cities will slowly decay or be replaced by new ones, which are superior in every way. I’m just not sure it’s a good change to make right after the rules for designing new cities were changed again.
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RE: 2018-08-09 Building Codes, Town Square Nerf, Lunar Farming, City Founder - by Mr. Mortius - 08-09-2018, 08:03 PM

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