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The Exoskeleton Problem

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So in dealing with the actual engineering of real-life exoskeletons, we're confronted with size ratio and fit problems.  In short, you can't make something metal that fits over a human (or alien) frame that moves exactly like said pilot and doesn't limit movement.

A children's show on Netflix, Deep, presents an interesting solution I hadn't seen before, and I thought I'd share that for the designers on here, because, as I understand it, exoskeletonsuits are on many wishlists, and we may get a chance, someday to make our own designs for them or influence the design itself.

Here's a pic, the detail in concern is the pilot's arms protruding beneath the robot arms, with the robotsuit mimicing the pilot's movements. (Yes, I know that design allows a careless pilot to crush their arms, shut up.)


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The Exoskeleton Problem - by Simon - 06-18-2018, 01:15 AM

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