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2018-10-04 System Scan Rings, City Report Spacecraft, Build Bug

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Build New World Bug
When I plan buildings on a new world they don't show up until after I relog.

Kicked a cached value that needed updating.

This bug really forced the update today. It was way too confusing, especially to new players.

Jobs Number Suspicious
I started a new town. After building five buildings I checked the city report. It said I had 131,000 jobs. What? Later it was different, still far off.

Fixed uninitialized jobs count variable.

Floating Pieces of Carcass
When I carved a carcass on the ground, it turned into leather, meat and bone. The new items hovered in the air for a second or two before falling to the ground.

Triggered immediate physics processing on freshly carved carcass bits.

Enemy Agent Present
I went to help a new player get started. They could not build anything because an enemy unit was present on the world. That was me, because I am in an empire and their new avatar was not.

Agents with agent power active are now ignored by the check for enemy units.

System Scan Rings
System scan report draws moons around planets but it does not draw rings, though it includes information about rings.

Rings are now depicted on the solar system scan image. Three circles are drawn. A dashed line shows the orbit line of the ring. The dotted lines show the inner and outer limits of the ring.

City Report Spacecraft
The spacecraft section of the city report says it includes only empire ships in orbit. Other ships in orbit are also reported.

Fixed wording on city report to reflect a recent change. Cities with sensors or an observatory will now report all ships in orbit, regardless of empire. That means all ships that are in the zone of control of the world, not necessarily close to the atmosphere of the world.
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2018-10-04 System Scan Rings, City Report Spacecraft, Build Bug - by Haxus - 10-04-2018, 04:34 PM

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