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More than 15 texture objects pls

#6
(05-07-2023, 07:41 PM)Vooker525 Wrote: Decal texture is 1024x1024 if im not mistaken. Most ingame textures are 1024x1024, 2048x02048 or higher. 256 limit was to preserve space. Steam hovewer has huge infrastructure and single workshop mod or map can be gigabytes in size. So textures can be easily high res now
Btw, steam cloud for Hazeron Starship has 9.31GB limit. Enough to store compressed universe and program settings, maybe even 1-2 backups. No need to store workshop blueprints in it, they can be downloaded later when needed.

1024x1024 makes sense now that I take a good look at it. Agreed on the higher resolutions. Should not be an issue moving forward.
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RE: More than 15 texture objects pls - by Deantwo - 05-06-2023, 04:30 PM
RE: More than 15 texture objects pls - by Rockinsince87 - 05-07-2023, 08:14 PM

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