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Hide unused UI elements/items

#6
(03-11-2023, 10:50 PM)Celarious Wrote:
(03-11-2023, 10:28 PM)kajanov Wrote: The fact that the mass media building does nothing is its use... jobs without manfacturing anything. Granted, you can just make a smelter for q255 adamantite with the same result plus being able to control the number of jobs, but immersion....

You can just build any other building and not give it any manufacturing processes

A building with no assigned manufacturing processes doesn't make manufacturing jobs. So no.
Service jobs likely always count though, that is why there should always only be one service job at manufacturing buildings.
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Messages In This Thread
Hide unused UI elements/items - by Celarious - 03-10-2023, 08:39 PM
RE: Remove unused building buttons - by Deantwo - 03-11-2023, 09:17 AM
RE: Remove unused building buttons - by Celarious - 03-11-2023, 09:32 AM
RE: Remove unused building buttons - by kajanov - 03-11-2023, 10:28 PM
RE: Remove unused building buttons - by Celarious - 03-11-2023, 10:50 PM
RE: Remove unused building buttons - by Deantwo - 03-12-2023, 07:08 PM
RE: Remove unused building buttons - by kajanov - 03-12-2023, 09:41 PM
RE: Remove unused building buttons - by Deantwo - 03-12-2023, 10:25 PM
RE: Hide unused UI elements/items - by Celarious - 04-03-2023, 09:08 AM
RE: Hide unused UI elements/items - by Deantwo - 04-03-2023, 09:20 AM
RE: Hide unused UI elements/items - by Celarious - 04-03-2023, 09:21 AM

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