Not a member yet? Why not Sign up today
Create an account  

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Spacecraft weapons revamp

#3
Still one thing I really really want to see is changing Ballistics Weapons Bay back to being non-projectile. Simply because it saves a lot of trouble with weapon physics.

I would suggest maybe making a separate "Cannon/Artillery Weapon Bay" use the current Ballistics Weapons Bay's projectile physics. It would probably be better as a space-to-surface weapon, or indirect artillery weapon with a focus on area of effect damage for planet side combat.

Basically slow moving unguided projectiles just seem like a waste in space-to-space combat.
Hazeron Forum and Wiki Moderator
hazeron.com/wiki/User:Deantwo
Reply



Messages In This Thread
Spacecraft weapons revamp - by Neils Iyssada - 02-17-2023, 11:33 AM
RE: Spacecraft weapons revamp - by Deantwo - 02-17-2023, 10:24 PM
RE: Spacecraft weapons revamp - by Deantwo - 02-17-2023, 10:31 PM

Forum Jump:


Users browsing this thread:
1 Guest(s)