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Rendering issue on large building sites

#2
This is a problem with the size of triangles used to make the terrain. If they were very tiny, you would see the terrain is there under your feet.

Body positioning is based on mathematical calculations of where the terrain should be. The server-side does not triangulate terrain. It is purely geometric.

Sad excuse, sorry.
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RE: Rendering issue on large building sites - by Haxus - 02-15-2023, 11:50 PM

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