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Resource Scan not matching extraction

#5
(08-02-2022, 09:55 PM)Deantwo Wrote: We are talking about the quality levels, right? For example: The survey says that resource zone 2 on ringworld arc 3 has quality 200 Ore. You build a Mine and the Ore it produces isn't quality 200?

What do you get if you forage from the rocks instead of using a building?


The icons aren't what matters. The top-down view's resource icons just show that there are rocks of that resource type in that location. You then build a building on top of those rocks, the number of each rock type determine how many workshops you can assign to mining each resource type.

When placing the Mine/Well, if you hover the building placement over the location for a moment it will tell you how many rocks are within the building's site if you place it there.
Afterwards you can confirm it on the Building window's Building tab, it will show a list of resource rocks at the building's site.

I'm attempting to get back to the ringworld to check, but game stopped responding and looks like my Main might be in limbo again. Going to try my Alt backup now. Yeah 2 systems have stopped responding as of about 45 minutes ago (5:05 PM, GMT+6), so apparently will have to wait till they get back up again.

1) If my dude's not in Limbo again, I can get back to check the 'rocks' on the ground and manual harvest to see what turns up or if there are even any present. I'll edit this if either main or backup can make it back there. It's a weird mixture of wrong qualities on Mine resources (while their locations seem fine), and vacant / misaligned Well resources. Farms seem to work a bit differently, but their qualities are borked too. These errors are limited to the Ringworld.

2) That is how I usually approach laying down extractors, always referencing the resource number to ensure it's including all the resources intended (start with a wide range building hovered over it, then switch to smaller ranges while keeping their max output numbers). I tried just going with huge area wells over a few of these Oil resources; the Wells show say... 16 available. I plop the building down and construct it, and nothing but water shows up when it's built. Oddly, the mines output the right resources, but the wrong qualities, but locations seem fine as the icons showing which rocks are there look accurate and show the right number of resources. Even more oddly - on other planets in the system - both the values and locations seem to be fine (though I've only put one colony on a Titan across 2 zones so far, before lag set in).
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RE: Resource Scan not matching extraction - by suunaabas - 08-02-2022, 11:59 PM

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