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Better commodity trash functions

#5
Quality of life: Building tab, stock management




Why?

This is painful to getting rid of unwanted items stored in buildings, because we loose focus on items almost every second, and plus of that you have to select the exact number of resources.

But here is the problem: when you step up in quality, you'll have plenty of shit-tier furniture using all your precious storage. You have to trash it.


How?


Here is an idea to improve this tab.



[Image: unknown.png]



Four buttons were added, it is self explained, but to be sure:
  • Trash/take all items will trash/take the whole stack of highlighted items, regardless of the amount specified.
  • Transfer all items in spacecraft will take all items in building and transfer it into your hold instead of your backpack. Your ship requires to be docked to the ground or the station.
    - But, buying things no longer cost money?No, you're the absolute emperor; YOU are the one who rule the plebian. You are already allowed to kill and steal, why the fuck would you buy some furniture you're needing? That sounds heresy to me.This is a manual step, traders, harvesters and else will still require money to buy and sell, because officers aren't the mighty emperor. At most they are flag material.
  • Trash all items in building, 100% self explained.
[Image: unknown.png]
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Messages In This Thread
RE: Better commodity trash functions - by Deantwo - 04-01-2021, 05:06 PM
[QoL] Building tab, stock management - by Xantheose - 04-19-2022, 07:31 PM

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