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2020-02-06 Explosions, Exploits, Asteroids, Server Lag

#1
Explosions
Shot a motor bike and it disappeared instantly, no explosion.

Fixed propagation of explosion effects to client.

Universal Silverwill
Silverwill items created on the crew channel appear in everyone's crew channel, not just mine.

Fixed scope of Silverwill responses.

Fuel Exploit
Haxus DOESN'T want you to know about this fuel exploit, a topic from the old phpBB3 forum.

Fixed rounding error that caused fuel quality to increase by removing/replacing fuel.

Building Exploit
There is a large exploit in new buildings possible, if you feel it should be changed. 3067603 is the building ID that demonstrates it.

The exploit seems to be the ability to create many turrets. The design seems to have lots of turrets.

Limited control stations to 10 by type.

Limited turrets to 30.

Limited all posts to 50 by type. Posts are guard posts, citizen posts, and livestock posts.

Power Plant Designs
Power plant designs needed.

Made/published simple models for each basic power plant in a habitable environment.

Asteroid Explosion
Sadly saw no explosion... world asteroid collision was totally explosion lacking

Fixed distance clipping error on planetary explosions. Adjusted explosion effect parameters.

Final Decay Mail
i didn't seem to get any "final decay" mail from the two systems i lost to decay T_T

Cities should resume sending final decay messages now.

Crew Targeting
Crew doesn't switch to new targets after destroying one until you move ship around

Fixed a range inconsistency when selecting targets.

Building Shields
Platforms can be used as a shield for bases. Actually any civilian building can be used as a shield because they are indestructible as long as the base is there.

Buildings in the "destroyed" state no longer block gunfire. That includes platforms.

Commander Crash
Commander crashes if I try to inspect an item in my gear or a comm messages.

Removed open GL viewer from item view in commander.

Warp Collision
But yeah, two ships warping to the same system from the same system, seem to land on top of eachother in a sad collision... happened a few times to me and a few others...

Spacecraft position now adjusted to avoid obstacles when emerging in deep space.

Designer Drag Vector
Drag vector in designer reported in feet? Try dragging an item one grid click on a 1 meter grid.

Fixed unit of measure error.

Game Table Lighting
Game tables not lit according to room lighting. What about swivel chair consoles?

This will not fix older ships and it may break their consoles, in terms of lighting. It won't make them stop functioning.

Consoles now depend on being in the proper group, for their lighting.

Missiles vs Platforms
Missiles do not hit platforms properly. They just explode in mid air above the platform.

Improved missile collision test with buildings.

Weapon Station Target Hit Points
Show hit points on targetted buildings on weapon station.

Done.

Aye, Dive Into Asteroid
Crew fly to asteroid and crash into it

Improved pilot's choice of relative positioning when attacking or pursuing a unit or asteroid.

Primeval Asteroid
Asteroid option in primeval world would be helpful for practice.

Primeval world now has an option for setting the minutes to impact for an asteroid. This scenario can be used to practice attacking an asteroid with a space fighter.

Asteroids Disappear
An asteroid destroyed a world and broke into pieces. Why didn't the world break into pieces.

Fixed initial placement vector on planetary fragments so they don't depart the area at warp speed.

Turret Broken
Fire turret on Basic Design and ship is destroyed.

Fixed station id bug when operating a turret.

Remote Camera Sight
Sight should not spot things while in a ship's remote camera.

Gunsight no longer spots targets while viewing through a remote camera. It is also no longer visible when looking through a camera.

Remote Camera Unit Selection
Hide unit selection boxes and names when viewing through a remote camera.

Unit selection boxes and names no longer visible while viewing through a remote camera.

Persistent Target Reticle
Target lock reticle visible when screen elements are off.

Disabled target reticle and a few other items that were overlooked when hiding things due to screen elements being off.

Drilling Rig Crash
Client crashed when trying to build a drilling rig.

Added manufacturing process data needed by drilling rigs.
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2020-02-06 Explosions, Exploits, Asteroids, Server Lag - by Haxus - 02-06-2020, 01:46 PM

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