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Spacecraft size limit and simple animation

#2
I wonder if moving parts could be exempt from collisions, just a totally different hull class that allows for animations
Triggered cycles, toggles, states, loops
Some means of creating a list of Key Frames, and in between, the method and time of interpolation, using a function that is either linear or some curve function to give it smoothness.
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RE: Spacecraft size limit and simple animation - by Weylin - 01-30-2020, 10:32 AM

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