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Different subscription plans & Recruitment tokens

#1
Recruitment - Free
Log in and you have access to a recruitment channel on comms.
You are held in limbo and exist only as an avatar name if your other subscriptions expire, or never had one in the first place.
You can return to your last location if you are still in an empire and resume your subscription.
See if anyone is willing to recruit you to active service in their empire by sending you a token, or if you need to buy your own way in.

Adventurer - $2.50/m
City construction and empire management interfaces disabled.
Can only join existing empires, access to comms from the selection screen to seek recruitment.
Anti-grief measures, emperor can immediately dismiss you from the faction, returning you to the empire selection screen.
Some details of and interactions with the empire you join are initially hidden/disabled, pending permissions to see them.

Governor - $5/m
Same as the above.
Emperor can assign you to manage select worlds/systems/sectors, or allow you to found and build new ones.

Emperor - $20/m
Granted 2 governor tokens and 4 Adventurer tokens per day.
Give tokens to friends and recruits so they can join you and play for free. 1 token = day.
Tokens are automatically consumed by your subjects daily at the expiry point, if you kick them out for misbehaving, unused tokens are returned to you.
Start your own empire and create a species of your design, you have total control of it as the founder.
Basically the game as it is currently for all existing subscribers.


The idea here is to encourage players to join existing empires, and make it pain-free to have your friends join you in yours, even if only briefly.
If you receive a token, your personally paid subscription is paused.
There's a lot of particulars that need to be worked out and discussed here.
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Different subscription plans & Recruitment tokens - by Weylin - 01-19-2020, 08:47 PM

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