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2019-11-14 Server Deadlock, HQ Spam

#2
(11-14-2019, 09:25 PM)Haxus Wrote: HQ Spam
It was reported that multiple military HQ buildings on a world is a nuisance due to the additional city names that are created.

This isn't a bug because there was no limit placed on the number of military HQ buildings.

That said, the consequence of placing lots of them is very annoying and it serves no useful purpose.

One HQ is enough because you have to destroy all other military buildings first, before the HQ. It doesn't matter what those other buildings are. Other HQs are not particularly useful and it is only confusing.

I changed the build rule for military HQ buildings. They can no longer be built on a world that already has a military HQ building.

Before you could place any number of HQs all over the world without even constructing any of them and using no resources at all.
This helps a lot to limit that. It means that you need to actually construct a HQ before that they can place more military buildings all over the world.

Now we just need a solution to the extremely annoying underground buildings.
See: (Bug report) Underground Buildings Exploits

(11-14-2019, 09:25 PM)Haxus Wrote: Skills Page
It was suggested that the Skills table be moved to its own page on the Bio window.

Done. Skills are now on a separate page of the Bio window.

Could maybe add tooltip to each "skill" and explain what increases it. Not a high priority, but would be nice.
Hazeron Forum and Wiki Moderator
hazeron.com/wiki/User:Deantwo
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Messages In This Thread
2019-11-14 Server Deadlock, HQ Spam - by Haxus - 11-14-2019, 09:25 PM
RE: 2019-11-14 Server Deadlock, HQ Spam - by Deantwo - 11-17-2019, 06:16 PM

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