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Full Version: Cratered Road
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A crater deforms terrain under a road. The road 3d model is intact. It looks as if I ought to be able to walk on it but I fall right through. Not sure the best solution here? Reduce roads to dirt construction when part of them overlaps a deformation? Presumably making the leftover model walkable would be the most intensive and inefficient solution.

[Image: zytTtry.png]
Roads are supposed to turn into dirt roads if blown up.