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Full Version: Potential linux bugs
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Going to preface this with, it could be entirely due to some quirks of my system and setup. I have not attempted to reinstall hazeron at this time, but this weekend I will go through that process along with ensuring the requirements are satisfied. Regardless, I will post the errors I have noticed so far. I will update if anything changes when I reinstall.

Quote:error: Au3dsGLSLModel::LoadEditorChunk bad chunk size 145 for subchunk 4000 exceeds remaining 103 bytes in chunk
error: Au3dsGLSLObject::LoadChunk bad chunk size 134 for subchunk 4100 exceeds remaining 92 bytes in chunk
libpng warning: iCCP: known incorrect sRGB profile [repeated often]

DaCreature::RxUpdate bad console at console isConPose false conType 0 rxType 0
libpng warning: iCCP: known incorrect sRGB profile
QXcbConnection: XCB error: 3 (BadWindow), sequence: 49905, resource id: 43124854, major code: 40 (TranslateCoords), minor code: 0
libpng warning: iCCP: known incorrect sRGB profile
Au3dsGLSLObject::AverageWeights vertex group "Cube" skipped in file ":data/5FootRight4.3dsN" Was this the intent?

QXcbConnection: XCB error: 3 (BadWindow), sequence: 13597, resource id: 43029451, major code: 40 (TranslateCoords), minor code: 0
QXcbConnection: XCB error: 3 (BadWindow), sequence: 5885, resource id: 43051695, major code: 40 (TranslateCoords), minor code: 0
QXcbConnection: XCB error: 3 (BadWindow), sequence: 4203, resource id: 43060989, major code: 40 (TranslateCoords), minor code: 0
QXcbConnection: XCB error: 3 (BadWindow), sequence: 60116, resource id: 43293463, major code: 40 (TranslateCoords), minor code: 0

DaCreature::RxUpdate bad console at console isConPose false conType 0 rxType 0
DaCreature::RxUpdate bad console at console isConPose false conType 0 rxType 0

DaSolarSystem::FinalizeContents 176111086 "HCZ'WH'B'd" habitability = "Home World" (less of an error and more of just a print log?)


AuZoneResource::ShrubResource - shrubcount == 0
AuZoneResource::ShrubResource - shrubcount == 0
AuZoneResource::ShrubResource - shrubcount == 0 [repeated a lot more]

error: Au3dsGLSLModel::LoadEditorChunk bad chunk size 145 for subchunk 4000 exceeds remaining 103 bytes in chunk
error: Au3dsGLSLObject::LoadChunk bad chunk size 134 for subchunk 4100 exceeds remaining 92 bytes in chunk
WARNING!: Vertex group type=16 was expected to have only 1 vertex; has 2 vertices

[Image: hazeronbugs.gif]

(I had to click on it to get it to start playing the gif)

Have gotten segfaults when closing the designer sometimes, said it outputs a file but I have yet to find it. It just said $appdir/$appdir. Next time it happens I will record the exact output, the previous output was removed due to the number of Shrubcount and libpng warnings.

System notifications will cause the program to lose mouse control, requiring multiple right clicks on to regain control.

Sometimes the program will lose mouse control, causing me to have to click multiple times to regain it.

The mouse hand cursor is all black, instead of looking like a hand. I wouldn't be surprised if it's related to the libpng error.

Open windows that are undocked are hidden when switching focus, ex to another program on a second monitor. They reappear when switching focus back to the program.

When right clicking to reenter character mouse mode, it goes to a system cursor, requiring some clicks back on the window for it to regain focus again. Very frustrating.