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Full Version: Few citizens taking jobs at large buildings
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At a large building with ~30k shops, all are allocated, but only a few thousand citizens ever show up to work. The city has more than enough citizens to fill the positions, and the allocated shops are even counted towards the city employment. 

While it might be possible that the positions are being allocated very slowly, each one reliably reaches a few thousand, but that rate would be reduced to a crawl. I've never had a building see 10k workers in my months of play.

This is reproducible at all large buildings. See the 'Inferno' smelter design by Krusseldorf and use it as an example.

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